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forest_gate [2024/12/05 01:24] – nmorseforest_gate [2024/12/12 16:48] (current) – nmorse
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 ===Overview=== ===Overview===
-Forest Gate is a heavily fortified town on the northern edge of [[Boisnoir]] territory, marking the southern edge of the [[Fallow Marches]].  As recently as a century ago, it was an official military position of the military of the [[Asterian Empire]], but politics, location, and budget reallocation led to it being reassigned to the local lord.+Forest Gate is a heavily fortified town on the northern edge of [[Boisnoir]] territory, marking the southern edge of the [[Fallow Marches]].  As recently as a century ago, it was an official military position of the army of the [[Asterian Empire]], but politics, location, and budget reallocation led to it being reassigned to the local lord.
  
 The town is home to over two thousand people, most directly or indirectly supporting Count Bois military presence here.  The [[Old Trade Road]] passes through the town. The town is home to over two thousand people, most directly or indirectly supporting Count Bois military presence here.  The [[Old Trade Road]] passes through the town.
 +
 +===Economy===
 +Forest Gate is not self sufficient, but does operate enough farmland to cover the town's fresh vegetable needs.  Most meat comes from hunting the wild game of the [[Camwood]], while flour and more complicated items are brought in from [[Bois Seat]].  The town exports enough herbs and hides that it isn't a //complete// money sink for the Count.
 +
 +===Military===
 +The town was the primary border post for the Empire on the edge of the Marches, and Count Bois has chosen to maintain that stance for now.  There are about two hundred troops here, mostly infantry and archers, with a competent core of mages/spirit tamers.  No actual cavalry.  In times of war, the town deploys a unit of //Woodland Archers// to bolster the Count's forces: a mobile ranged foot unit that excels in bad terrain deployments.
  
 ===NPCs=== ===NPCs===
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