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house_rules [2026/03/26 14:36] – nmorsehouse_rules [2026/10/04 23:22] (current) – [Talents] admin
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 ====Talents==== ====Talents====
 +  *Ambidexterity: 5 points.  Yes, the GM is aware how the HERO system developers came up with the current value, but the occasional plot point of being able to use either hand is rarely all that important, and certainly not worth the official cost.
   *Animal Empathy: 8 Points. +4 Presence levels with animals only (-1.5)   *Animal Empathy: 8 Points. +4 Presence levels with animals only (-1.5)
   *Depth & Slope Awareness: 3 Points.  Character is aware of their depth below ground and the grade of the surface they are standing upon.  Popular with Dwarves.   *Depth & Slope Awareness: 3 Points.  Character is aware of their depth below ground and the grade of the surface they are standing upon.  Popular with Dwarves.
-  *Cast iron Stomach: 3 points.  Character can eat things that only marginally qualify as food.  Also provides +3 to their CON roll when ingesting substances that they __shouldn't__.+  *Cast Iron Stomach: 3 points.  Character can eat things that only marginally qualify as food.  Also provides +3 to their CON roll when ingesting substances that they __shouldn't__.
   *Combat Luck, Less Lethal: Nonresistant version of the normal advantage.  4 points per level, provides 3 Pd and 3 Ed, Hardened.   *Combat Luck, Less Lethal: Nonresistant version of the normal advantage.  4 points per level, provides 3 Pd and 3 Ed, Hardened.
   *Duskvision: 3 points, provides +2 vs/ Darkness penalties.   *Duskvision: 3 points, provides +2 vs/ Darkness penalties.
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