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magic_power [2023/11/26 22:52] – [Elements] nmorsemagic_power [2026/07/12 00:03] (current) – [Other Major Schools] admin
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 ====Other Major Schools==== ====Other Major Schools====
   *Arcanos: Magic about magic itself.  Any school with enchanting techniques has roots in Arcanos, but no one besides the Elven High Court and the long lost Stellar Elves studies it as an independent curriculum.   *Arcanos: Magic about magic itself.  Any school with enchanting techniques has roots in Arcanos, but no one besides the Elven High Court and the long lost Stellar Elves studies it as an independent curriculum.
 +  *[[Asterian Imperial Infantry]]: A codified set of magics used to support the Imperial army at the platoon level.  Easy to master, but nigh impossible to improve past that point, leading to the study of additional schools.
   *Beastmaster: A variant on Mind magic, that only affects non-sentient beings.  Beastmasters tend to dispense with the whole song and dance aspect of magery, and also get some of the //coolest// pets.   *Beastmaster: A variant on Mind magic, that only affects non-sentient beings.  Beastmasters tend to dispense with the whole song and dance aspect of magery, and also get some of the //coolest// pets.
   *Body: The primary school of House Metamorphos.  The four common sub-schools are Internalist (Body augmentation magics), Transformative (Turning living things into other living things), Blue (duplicating monster powers), and Metamorphic (turning oneself into something else).   *Body: The primary school of House Metamorphos.  The four common sub-schools are Internalist (Body augmentation magics), Transformative (Turning living things into other living things), Blue (duplicating monster powers), and Metamorphic (turning oneself into something else).
   *Burning Ice: Asterian school popular with the nobility, though few move past lighting candles and chilling drinks.  There is a balance between heat and cold in the world, and a skilled magus can leverage that to great effect.   *Burning Ice: Asterian school popular with the nobility, though few move past lighting candles and chilling drinks.  There is a balance between heat and cold in the world, and a skilled magus can leverage that to great effect.
   *Farseer: The Perception and Spatial magics of House Gnosis.  Perceiving and acting upon things at a distance.   *Farseer: The Perception and Spatial magics of House Gnosis.  Perceiving and acting upon things at a distance.
 +  *Forgebrothers: Semi-ascetic school that specializes in the Fire and Metal elements.  Students who take up adventuring tend to party it up, but this is all part of the plan: a great master cannot truly focus until he has experienced life's distractions.
 +  *Gravitas: A rare verbal-only school with origins in some bardic tradition.  Excels in public speaking, buffing, and de-buffing, and then the adept wads your pet monster into a small dense ball.
   *Hermionian: A widespread, intellectual mage school.  Hermionians are magical generalists, and tend to focus on the more complicated, less purely Elemental sides of the art.  They are also considered a bit lazy by the more physically active adventurers.   *Hermionian: A widespread, intellectual mage school.  Hermionians are magical generalists, and tend to focus on the more complicated, less purely Elemental sides of the art.  They are also considered a bit lazy by the more physically active adventurers.
   *Masters of the Shadow Arts: An Asterian school that delves into the //substance// of Shadow magic.   *Masters of the Shadow Arts: An Asterian school that delves into the //substance// of Shadow magic.
 +  *Riverkin: A suitable mage school for younger progeny of the nobility bound for the military or trade.  Water, Wind, aquatic beasts and spirits, and an impressive command of Imperial history.
   *Scattered Skies: Another Asterian region school, shares many weather magics with Storm Dragon.  Considered the "junk collectors" of the occult world: mages of this school have a compulsion to collect "utility" magics from other traditions as they encounter them.   *Scattered Skies: Another Asterian region school, shares many weather magics with Storm Dragon.  Considered the "junk collectors" of the occult world: mages of this school have a compulsion to collect "utility" magics from other traditions as they encounter them.
 +  *Scintilating Self: another "appropriate" mage school for nobles whose job path is "noble" Similar to Sun and Shadow, but largely focused on self-presentation.  Also good for festivals, theaters, and concerts.
   *Storm Dragon: Troels' school.  Weather manipulation and channeling draconic might.   *Storm Dragon: Troels' school.  Weather manipulation and channeling draconic might.
   *Sun & Shadow: House Glamourous' school, combining Light, Darkness, and Illusion.  Mostly Illusion.  Can create true sunlight.   *Sun & Shadow: House Glamourous' school, combining Light, Darkness, and Illusion.  Mostly Illusion.  Can create true sunlight.
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