User Tools

Site Tools


monastery_at_tesvevt_helvemvet

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
monastery_at_tesvevt_helvemvet [2023/03/28 23:28] – created nmorsemonastery_at_tesvevt_helvemvet [2026/05/09 22:20] (current) – external edit 127.0.0.1
Line 1: Line 1:
 +{{ :wiki:monastery.jpg?600 |}}
 ====Overview==== ====Overview====
 Tesvevt Helvemvet is the largest island of the chain known as the Fogwashed Isles off the western shore of the [[Lake of Dreams]].  Covering nearly one square mile, the island was pushed up from the lake bed six hundred years ago when the Elven High King shoved the [[Eastwall Mountains]] over.  The northern half of the island is relatively level, with an average altitude of fifty feet above the lake's waters.  The southern half is more rugged and overgrown, dominated by the large hill above the fabled [[//Halls of Memory//]]. Tesvevt Helvemvet is the largest island of the chain known as the Fogwashed Isles off the western shore of the [[Lake of Dreams]].  Covering nearly one square mile, the island was pushed up from the lake bed six hundred years ago when the Elven High King shoved the [[Eastwall Mountains]] over.  The northern half of the island is relatively level, with an average altitude of fifty feet above the lake's waters.  The southern half is more rugged and overgrown, dominated by the large hill above the fabled [[//Halls of Memory//]].
Line 11: Line 12:
  
 ====Locations of Note==== ====Locations of Note====
-  *[[Halls of Night]]: A cave complex under the largest hill on the south end of the island.  The monks are forbidden from entering them because of their vows, but it is said the whispers of their God are strongest here.  It is also said they are cursed, by the Lakemen, but that is largely becasue their nature encourages visitors to remember things they might otherwise wish to stay forgotten. +  *[[Halls of Memory]]: A cave complex under the largest hill on the south end of the island.  The monks are forbidden from entering them because of their vows, but it is said the whispers of their God are strongest here.  It is also said they are cursed, by the Lakemen, but that is largely because their nature encourages visitors to remember things they might otherwise wish to stay forgotten. 
-  *Lower Pier: Extends out into the cove on the sest side of the island.  The monks dock their self-propelled barge and their fishing boat here.+  *Lower Pier: Extends out into the cove on the west side of the island.  The monks dock their self-propelled barge and their fishing boat here.
   *Monastery: Set atop the cliff overlooking the cove.  A sturdy and well maintained collection of buildings.  The interiors can be described as "comfortable, with a tasteful simplicity".   *Monastery: Set atop the cliff overlooking the cove.  A sturdy and well maintained collection of buildings.  The interiors can be described as "comfortable, with a tasteful simplicity".
-  *Path of Enlightenment: a steep paved path connectign the lower pier to the monastery.  The monks also have a sturdy winch to bring up supplies.+  *Path of Enlightenment: a steep paved path connecting the lower pier to the monastery.  The monks also have a sturdy winch to bring up supplies.
   *Statue of Dream: This 15' tall single piece of quartzite is placed atop the tallest building in the monastery complex.  The largely featureless humanoid form is very symbolic, and the polished milky-white material is quite visible on all but the darkest of nights.   *Statue of Dream: This 15' tall single piece of quartzite is placed atop the tallest building in the monastery complex.  The largely featureless humanoid form is very symbolic, and the polished milky-white material is quite visible on all but the darkest of nights.
   *Upper Pier: The monks were divinely inspired to build this structure extending off the western cliff, finishing it days before the High Priestess of Asteria City arrived on her gryphon.   *Upper Pier: The monks were divinely inspired to build this structure extending off the western cliff, finishing it days before the High Priestess of Asteria City arrived on her gryphon.
  
 ====NPCs==== ====NPCs====
-  *+  *Abbot Urcott: Current head of the order, 70+ year old human.  Very dedicated to his work, and frighteningly adept in the blessings of his faith.  Has mastered waking-dream techniques to the point he can function in two places at once; the more agile one is the astral form. 
 +  *Brother [[https://doctorwhoorder.com/images/characters/adric2.jpg|Adric]]: Junior monk, human, Lakeman.  Assigned to the library as a "reading assistant"
 +  *Brother Ahmend: Senior monk, faun, former citizen of Gnoum.  Left a traveling troupe at the age of fifteen to come to the island.  Currently in his forties. 
 +  *Brother Blou: Junior monk, human, Lakeman origins.  Moody, and has just enough mage talent to operate the order's barge. 
 +  *Brother Mauro: Uruk monk, age 34, formerly from southern Asteria.  Brings a practical level of contrariness to the Order.  Claims it took the God __eighteen__ dreams to convince him to make the pilgrimage. 
 +  *Dreamguide, The: A cloaked and hooded humanoid who functions as chaperone and guide for all non-nightmare dream journeys in the monastery.  __Probably__ a semi-divine agent of Divine Morpheus, they neither eat with the brothers or have quarters in the dormitory wing.  Despite their appearance (or lack thereof) and otherworldly voice, the Dreamguide is a comforting presence.  Second in authority only to the Abbot. 
 +  *Loremaster Khaliss: "The Unforgetting" Originally a Lizardman Beastmaster from the Empire of the Fang, now undisputed master of the monastery's library.  Second in authority only to the Abbot and the Dreamguide.  Brought a few friends along with him: 
 +    * Burnice: A **fat** 4' long stegosaurus with an unreasonable amount of drake blood in her ancestry.  Bernice's hide looks like cooled and cracked lava, and her dorsal plates (and tail spikes!) glow orange-red with heat.  Lives in the central brazier of the library, and keeps things at a temperature her master can tolerate. 
 +    * Front: general name for the flock of 200+ Xyzzyn that operates as Khaliss' staff.  Not only is the swarm large enough to be sentient, they are collectively brilliant.  Also more cold tolerant than their master. 
 +    * Vail: Khaliss' cloak-mimic, and a large one at that.  Vail is about as smart as an owl, can fly (not carrying it's master though), and has an inner lining covered with short vampiric needles.  Khaliss is too durable for them to penetrate. 
 +  * Viscount Mournegil of Stilset: A House Drowe nobleman who made a //generous// donation to the monastery some time back.  In exchange, he is allowed access to the library, and the services of a young monk to fetch books and turn pages for him.  Aside form his first trip to Tesvevt Helvemvet, Mounregil always visits in astral form.
monastery_at_tesvevt_helvemvet.1680046132.txt.gz · Last modified: (external edit)

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki