newhaven
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| newhaven [2022/06/02 22:56] – nmorse | newhaven [2022/07/28 23:15] (current) – nmorse | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| ====Newhaven==== | ====Newhaven==== | ||
| + | {{ : | ||
| ====Overview==== | ====Overview==== | ||
| Line 9: | Line 9: | ||
| *4 James Butcher' | *4 James Butcher' | ||
| *5 Old Lord's House: Now the town hall and indoor activity spaces. | *5 Old Lord's House: Now the town hall and indoor activity spaces. | ||
| - | *6 Town Commons: open grassy area where the weekly market is set up, also used for festivals, and in emergencies, | + | *6 Town Commons: open grassy area where the weekly market is set up, also used for festivals, and in emergencies, |
| *7 Temple: [[Sister Maria]] tends to the spiritual needs of the community here, and teaches letters an arithmetic on weekdays when the weather is poor. The three meter Jewel Stone is rather impressive for a town this size, and shines with actual //Jewel Light//. | *7 Temple: [[Sister Maria]] tends to the spiritual needs of the community here, and teaches letters an arithmetic on weekdays when the weather is poor. The three meter Jewel Stone is rather impressive for a town this size, and shines with actual //Jewel Light//. | ||
| *8 Brewery: One of the earliest commercial structures built in the town, and the source of much of the Freeholding' | *8 Brewery: One of the earliest commercial structures built in the town, and the source of much of the Freeholding' | ||
| Line 16: | Line 16: | ||
| *11 West Spring Fountain: One of three springs within the town walls. | *11 West Spring Fountain: One of three springs within the town walls. | ||
| *12 Merchant Guild Factor: Coordinates the caravans with the town merchants. | *12 Merchant Guild Factor: Coordinates the caravans with the town merchants. | ||
| - | *13 Gored Boar Tavern: Primary hangout for traveling merchants, their workers, mercenaries, | + | *13 [[Gored Boar Tavern]]: Primary hangout for traveling merchants, their workers, mercenaries, |
| *14 Mercenary' | *14 Mercenary' | ||
| *15 Thorbrand' | *15 Thorbrand' | ||
| Line 35: | Line 35: | ||
| *30: Barrow-Right Pub: a fairly standard British-style pub, almost exclusively serving town locals. | *30: Barrow-Right Pub: a fairly standard British-style pub, almost exclusively serving town locals. | ||
| *31: Wily-Ham Pub: the other locals-only pub in the town. Better meat dishes than the Barrow, weaker pastries, three rooms upstairs for rent. | *31: Wily-Ham Pub: the other locals-only pub in the town. Better meat dishes than the Barrow, weaker pastries, three rooms upstairs for rent. | ||
| + | *32: [[Five Kobolds Earthworks]]: | ||
| + | *33: Groak' | ||
| + | *34: Ridgeline: The hillside Newhaven is built against isn't __that__ tall, but this line indicates the highest elevation. | ||
| ====NPCs of note==== | ====NPCs of note==== | ||
| *Mun: a middle-aged __desert__ Warg, characterized by her long, silky coat. Partner to Tam Alder, Mun actually did most of the work raising his children, and has started taking care of his grand-children. | *Mun: a middle-aged __desert__ Warg, characterized by her long, silky coat. Partner to Tam Alder, Mun actually did most of the work raising his children, and has started taking care of his grand-children. | ||
newhaven.1654210595.txt.gz · Last modified: (external edit)
