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southern_highland_region [2026/08/16 23:40] adminsouthern_highland_region [2026/08/17 00:44] (current) admin
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 ===Locations of Note=== ===Locations of Note===
 +  *Arborwatch: Set astride the watercourse fed my much of the Highlands, this town sees most of the wine trade pass through it.
   *Bergund: City guarding the juncture of the Altunwash and Drunkensong rivers.  Known for darker red wines.   *Bergund: City guarding the juncture of the Altunwash and Drunkensong rivers.  Known for darker red wines.
   *Bloodspine Hall: Dwarf hold known for [[blood silver]], exotic metamorphic gems, and that weird pink salt that high-ranking noblewomen are so giddy over.   *Bloodspine Hall: Dwarf hold known for [[blood silver]], exotic metamorphic gems, and that weird pink salt that high-ranking noblewomen are so giddy over.
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   *Jotun Hall: One of the youngest large Dwarf holds.  When the Lost hall was, well, lost, much of the population found its way to these caverns, which house the amethyst graves of the Sun Giants.  Feeling an unexpected sense of kinship, they made their homes here.   *Jotun Hall: One of the youngest large Dwarf holds.  When the Lost hall was, well, lost, much of the population found its way to these caverns, which house the amethyst graves of the Sun Giants.  Feeling an unexpected sense of kinship, they made their homes here.
   *Oakencask: Good sized city, and as far up the Drunkensong River that barge traffic can manage.  A lot of the wine traffic passes through here.   *Oakencask: Good sized city, and as far up the Drunkensong River that barge traffic can manage.  A lot of the wine traffic passes through here.
 +  *Seven Springs: A large town in the Evergroves, clearly atop one of those chopped-off mountains the Sun Giants are responsible for.  Known for it's impressive defenses, the seven water sources, and or course, being home to the General of the South.
   *Vintnar: Town in the center of the Highlands, and source of the __best__ red wines in the empire.  One of the very few non-Dwarven communities with access to the Deep Ways.   *Vintnar: Town in the center of the Highlands, and source of the __best__ red wines in the empire.  One of the very few non-Dwarven communities with access to the Deep Ways.
 ===NPCs of Note=== ===NPCs of Note===
   *General of the South: One of four __Named__ sentient elder [[d|drakes]] that have served the empire since slightly after the Battle of [[Kingsfall]].  The general's name is //Cervernos//, and he is a three-headed **Wood** element hydra.  His signature maneuver is to blanket the battlefield in a toxic, hallucinogenic pink mist, and wait to see what manages to wander out.  Currently residing in the town of [[Seven Springs]].   *General of the South: One of four __Named__ sentient elder [[d|drakes]] that have served the empire since slightly after the Battle of [[Kingsfall]].  The general's name is //Cervernos//, and he is a three-headed **Wood** element hydra.  His signature maneuver is to blanket the battlefield in a toxic, hallucinogenic pink mist, and wait to see what manages to wander out.  Currently residing in the town of [[Seven Springs]].
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