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Abyss Worm: A one-meter wide land dwelling tube worm, and the gods alone know how long they are. Ambush predators, they disguise their lair by covering their heads with loose local debris, and piston out up to five hexes to snatch anything that passes overhead (birds, adventurers), and try to drag it down into its home.
Adamantoise: Giant tortoises ranging from the size of a Mini Cooper to that of a main battle tank. Vicious bite, nearly indestructible shell, tenacious, and omnivorous. Do not taste as good as duners.
Adamantoise, Crystal: Technically a giant sea turtle, with huge crystals growing from its back. Ranges from the size of a House Ukko warship to that of a decent sized port city. Normally docile, it is even possible to harvest some crystals from the beast's back without causing a negative reaction. Hammering your anchor into the shell is a good way to have your ship dragged to the bottom of the ocean, and be left having to swim home… assuming it doesn't come back up to eat you fro your transgressions.
Akateko: A Yamato region monster that looks like a blood-red child's hand the size of a cat, with a fanged maw in the palm. Ambush predators, they like to drop from trees on their victims.
Apkallu: A bright green with yellow highlights tropical penguin. Native to tropical regions, such as the Southern Isles, and coastal areas of the Uruk Mandarinate, the Hazad Caliphate, and the Empire of the Fang. Why docile on land, the entire flock will react to aggression, and like crows, have a good communal memory of who their enemies are. Make for good familiars for aquatic mages.
Atterkop: General term of Gnoum origin for any spider larger than your palm, but smaller than your head. Generally venomous, hunt in packs, and weave ludicrous amounts of webs all over their hunting range.
Axe-Beak: Also known as murder birds. These carnivorous relations of the chocobo are native to the Kring plains, and occupy the ecological niche of movie velociraptors. Flightless, with exceptionally vestigial wings, Axe-beaks possess powerful legs, razor-sharp talons, and a powerful jaw capable of neatly de-limbing an adult plainsman. Chicks can be raised as hunting beasts, but to date only casualties result in trying to saddle-break them.
