everyman_skill_list
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Everyman Skill List
- Acting 8-
- Climbing 8-
- Concealment 8-
- Conversation 8-
- Deduction 8-
- Area Knowledge: Home Region 8-
- Language: Common Tongue w/ Literacy. You aren't newbie adventurers, you've figured out how to read signs and sign contracts.
- Language: Nearest empire to your homeland that doesn't speak Common, or homeland language if some weird backwater. No literacy by default.
- Paramedic 8-
- Persuasion 8-
- Professional Skill: Something suitable from your background 11-
- Shadowing 8-
- Stealth 8-
- Survival(Homeland Environment) 8-
- TF: Carts & Carriages
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