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                <rdf:li rdf:resource="https://furhold.site/doku.php?id=s&amp;rev=1778365258&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=salissa&amp;rev=1778365259&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=samurai_zen_archer_renegade_heiress&amp;rev=1778365259&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=scuttlevale&amp;rev=1778365260&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=selkies&amp;rev=1778365260&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=session_summaries&amp;rev=1785015924&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=shadow_clone_sheet&amp;rev=1785023433&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=shamanic_plainswoman&amp;rev=1778365262&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=sidebar&amp;rev=1778365263&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=sierra_t_vaedra&amp;rev=1778365263&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=sister_maria&amp;rev=1778365264&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=sithskaar&amp;rev=1778365264&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=skye_sheet&amp;rev=1785023412&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=smaller_powers&amp;rev=1778365266&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=sophie&amp;rev=1778365266&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=south_tikume_plains&amp;rev=1778365267&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=southern_highland_region&amp;rev=1778365267&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=spire_of_mirabel&amp;rev=1778365268&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=spirit_house&amp;rev=1778365268&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=starfall&amp;rev=1778365269&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=starfallen_wastes&amp;rev=1778365269&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=start&amp;rev=1778365270&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=svall_svallson&amp;rev=1778365271&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=t&amp;rev=1778365271&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=tales&amp;rev=1778365272&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=tamwood_fork&amp;rev=1778365272&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=thorbrand&amp;rev=1778365273&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=thrall_s_gate_hall&amp;rev=1778365273&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=tikume_plains&amp;rev=1778365274&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=time_calendar&amp;rev=1783812642&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=toadwort&amp;rev=1778365275&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=tower_of_serrin&amp;rev=1778365276&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=training_in_the_tower&amp;rev=1778365276&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=troels_sheet&amp;rev=1785022943&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=true_goblins&amp;rev=1778365277&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=tyving&amp;rev=1778365278&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=u&amp;rev=1778365278&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=underdark&amp;rev=1778365279&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=ursul_sheet&amp;rev=1785023309&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=uruks&amp;rev=1778365280&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=v&amp;rev=1778365281&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=va_retha_sheet&amp;rev=1785022830&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=vaedra_t_leetah&amp;rev=1778365281&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=vale_of_hungers&amp;rev=1778365282&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=vale_of_last_slumbers&amp;rev=1778365282&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=venya&amp;rev=1778365283&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=verdante&amp;rev=1778365284&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=w&amp;rev=1778365284&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=wall_of_han&amp;rev=1778365285&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=watchweyer&amp;rev=1778365286&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=watchweyr&amp;rev=1778365286&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=whisper_shard&amp;rev=1778365287&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=whitehole&amp;rev=1778365287&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=wil_sheet&amp;rev=1785023342&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=witchfel&amp;rev=1778365288&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=wolven&amp;rev=1778365289&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=woodbilly&amp;rev=1778365289&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=woodhurst&amp;rev=1778365290&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=woodsdrop&amp;rev=1778365291&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=woodshade&amp;rev=1778365291&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=x&amp;rev=1778365292&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=xu%C7%8Enze&amp;rev=1778365292&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=y&amp;rev=1778365293&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=yamato_shogunate&amp;rev=1778365293&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=ymps&amp;rev=1778365294&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=z&amp;rev=1778365294&amp;do=diff"/>
                <rdf:li rdf:resource="https://furhold.site/doku.php?id=zelda_zecour&amp;rev=1778365295&amp;do=diff"/>
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    </channel>
    <image rdf:about="https://furhold.site/lib/exe/fetch.php?media=wiki:logo.png">
        <title>Twilight of Empires</title>
        <link>https://furhold.site/</link>
        <url>https://furhold.site/lib/exe/fetch.php?media=wiki:logo.png</url>
    </image>
    <item rdf:about="https://furhold.site/doku.php?id=a&amp;rev=1778365161&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>a</title>
        <link>https://furhold.site/doku.php?id=a&amp;rev=1778365161&amp;do=diff</link>
        <description>Abyss Worm: A one-meter wide land dwelling tube worm, and the gods alone know how long they are.  Ambush predators, they disguise their lair by covering their heads with loose local debris, and piston out up to five hexes to snatch anything that passes overhead (birds, adventurers), and try to drag it down into its home.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=aard&amp;rev=1778365161&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>aard</title>
        <link>https://furhold.site/doku.php?id=aard&amp;rev=1778365161&amp;do=diff</link>
        <description>Aard is a landmass approximately three weeks by sailing vessel west of the Northern Continent.  It was rediscovered by an Uruk trader in 1221 IE (Elven scholars found some cryptic references to it in some Slumbering Era works), setting off a mini land rush by the major powers.  Once one empire declared their intention to colonize this new land, the others had to, just to save face.  Aard is approximately half the size of Australia, with more climate zones than make sense, and an unimaginable bou…</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=active_quests&amp;rev=1778365162&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>active_quests</title>
        <link>https://furhold.site/doku.php?id=active_quests&amp;rev=1778365162&amp;do=diff</link>
        <description>Active Quests

Just to help everyone keep track of what you&#039;re supposed to be up to.

	* Escort Quest: You are being paid by Li-Song Alina to escort and accelerate her caravan back into Imperial Asterian territory so she can make some sort of profit off her silks.</description>
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    <item rdf:about="https://furhold.site/doku.php?id=aelum&amp;rev=1778365163&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>aelum</title>
        <link>https://furhold.site/doku.php?id=aelum&amp;rev=1778365163&amp;do=diff</link>
        <description>Aelum is an aluminum alloy the Elves developed at the end of the Slumbering Age when they decided as a culture they were too good to use iron.  Aelum&#039;s composition is similar to modern Duralumin, giving it a performance slightly less than equivalent steel products, but compensated by its reduced weight and the ubiquitousness of low-level enchantments in the</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=agatha_bonesetter&amp;rev=1778365163&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agatha_bonesetter</title>
        <link>https://furhold.site/doku.php?id=agatha_bonesetter&amp;rev=1778365163&amp;do=diff</link>
        <description>Name: Agatha Bonesetter

Race: Half-Uruk

Age: 21

Residence: Beastkeeper House, Fort Sinister

Uruk beastmaster and mercenary with Crimson Vale.  Her beast-only Mind magics are master class, and she has a touch of Blue magic, allowing her to borrow the abilities of her partners.  She&#039;s also hot, in a lean, predatory sort of way.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=alfwort&amp;rev=1778365164&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>alfwort</title>
        <link>https://furhold.site/doku.php?id=alfwort&amp;rev=1778365164&amp;do=diff</link>
        <description>Alfwort is a medicinal herb that prefers shady, temperate forests.  It can be cultivated, and is primarily used as an immune system booster.  It has an unpleasant bitter taste that can be masked with other ingredients.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=an_rivan&amp;rev=1778365164&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>an_rivan</title>
        <link>https://furhold.site/doku.php?id=an_rivan&amp;rev=1778365164&amp;do=diff</link>
        <description>An Rivan



Overview

The former seat of power of the Grand Dukes of House Rivan.  This once prosperous and pivotal city has been all but abandoned since the fall of the Rivans and the founding of the city of Overgard across Lake Rivan by House Sorland.

History

At the dawn of the Imperal Era, An Rivan was the capital of the Kingdom of Rivan, one of the better run states coming out of the Degenerate Era, if known for their vicious practicality.  When the Asterians came calling, looking to expan…</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=armor_chart&amp;rev=1778365165&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>armor_chart</title>
        <link>https://furhold.site/doku.php?id=armor_chart&amp;rev=1778365165&amp;do=diff</link>
        <description>A modified chart of body armor, based on the Fantasy Hero tables.  Player input is welcome in improving this data based on real world experience, or appeals to thematic style.  Weights listed are for more-or-less full body coverage.  To simplify combat, the GM will assume you have the defense of your largest piece of equipment when it comes to body coverage.  (Rafskeg is starting the campaign with a chain hauberk (short sleeve tunic length) leather pants and sleeves, heavy leather boots and glov…</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=artefactorum&amp;rev=1778365165&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>artefactorum</title>
        <link>https://furhold.site/doku.php?id=artefactorum&amp;rev=1778365165&amp;do=diff</link>
        <description>Artefactorum

It just wouldn&#039;t be a high fantasy world without a wondrous collection of magical toys for people to play with and be menaced by.

Weapons

The bulk of simple enchanted weapons simply have had what they do boosted to some degree: a sword is sharper, a mace hits harder, a bow sends arrows swifter, and so forth.  More complicated enchantments are usually crafted for specific individuals, and augment that person&#039;s personal Power, in whatever form it may take.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=asterian_empire&amp;rev=1778365166&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>asterian_empire</title>
        <link>https://furhold.site/doku.php?id=asterian_empire&amp;rev=1778365166&amp;do=diff</link>
        <description>Asterian Empire



Overview

The Asterian Empire is one of the great powers in Lunistria, occupying a vast, fertile territory bounded on the west by the ocean, the south by the Altan-Shan Mountains, the east by the Kring Plains, and to the north by the hill regions of the Elven Principalities.  The Empire enjoys a climate similar to the northern coast of the Mediterranean Sea (Spain, Italy, Greece, Turkey, and is largely defined by the Aster River, which runs east to west for nearly two thousand…</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=asterian_imperial_infantry&amp;rev=1778365166&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>asterian_imperial_infantry</title>
        <link>https://furhold.site/doku.php?id=asterian_imperial_infantry&amp;rev=1778365166&amp;do=diff</link>
        <description>Asterian Imperial Infantry Magic

Over the last thousand years, the empire has codified a number of magical courses of study for its personnel.  This includes the military.  This particular style is recognized internationally, is not particularly difficult to master, but is frustratingly difficult to improve upon beyond the provided</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=b&amp;rev=1778365167&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>b</title>
        <link>https://furhold.site/doku.php?id=b&amp;rev=1778365167&amp;do=diff</link>
        <description>Basilicos: Not actually related to basilisks.  A great, multi-ton venomous serpent with a magical stone set just above the eyes.  All who behold the stone will find themselves paralyzed, and shortly thereafter, devoured.  The stone does not function on its own once removed from the serpent, but has immense resale value with enchanters and alchemists.  The young</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=beavedere&amp;rev=1778365168&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>beavedere</title>
        <link>https://furhold.site/doku.php?id=beavedere&amp;rev=1778365168&amp;do=diff</link>
        <description>Beavedere

Overview

Beavedere is a large community of selkies at the southern edge of the Fallow Marches high lake country.  it has been on this site for several centuries, but does not date back to the Elven abandonment of the region.  Caswalt, the current headman, is a canny leader and clever businessman, and is fully aware that his people&#039;s prosperity depends on the continued traffic on the Old Trade Road.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=berryfields&amp;rev=1778365168&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>berryfields</title>
        <link>https://furhold.site/doku.php?id=berryfields&amp;rev=1778365168&amp;do=diff</link>
        <description>Overview

A berry farm with what amounts to a bed &amp; Breakfast one day&#039;s travel from Garv&#039;s Wharf on the Woodhurst road.  Alef Broadaxe retired here after a life adventuring with his young wife, Petunia Broadaxe, and his grandmother, Madeline.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=bigstick&amp;rev=1778365169&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bigstick</title>
        <link>https://furhold.site/doku.php?id=bigstick&amp;rev=1778365169&amp;do=diff</link>
        <description>Overview

Bigstick is a southern village on the shores of the Lake of Dreams.  The population is mostly Uruk, and is known for seeking out the larger fish that can be found closest to the edge of the Fog.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=blackstone_freeholding&amp;rev=1778365169&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>blackstone_freeholding</title>
        <link>https://furhold.site/doku.php?id=blackstone_freeholding&amp;rev=1778365169&amp;do=diff</link>
        <description>Blackstone Freeholding


Founded thirty years ago by the Blackstone Company of adventurers, this tiny, though prosperous territory would barely qualify as a barony if part of a larger nation.

Location

The Blackstone Freeholding, deep in the Fallow marches, is largely set along the fertile Iarven-sírë river valley, starting where it merges with the larger Gonglin River.  The local geography is dominated by temperate forests and low hills.  The primary connection to larger communities involves t…</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=blood_silver&amp;rev=1778365170&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>blood_silver</title>
        <link>https://furhold.site/doku.php?id=blood_silver&amp;rev=1778365170&amp;do=diff</link>
        <description>Blood Silver

Blood silver is what we in the real world would call chromium.  It gets its name because most of it is processed from Crocoite crystals found in Dwarven and Elven territories, which have a rich crimson hue.  Blood silver is used both in Aelum manufacture and in high end Dwarven steel alloys.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=bogan_s_reach&amp;rev=1778365170&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bogan_s_reach</title>
        <link>https://furhold.site/doku.php?id=bogan_s_reach&amp;rev=1778365170&amp;do=diff</link>
        <description>Bogan&#039;s Reach

A subterranean community of true Goblins, and one of the oldest occupied sites in the Fallow Marches.  The Reach is the gateway to a vast cavern complex whose range, both vertically and laterally, is still unknown.  It is definitely vast enough to support a functioning ecosystem of giant bugs.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=bois_seat&amp;rev=1780533158&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-06-04T00:32:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bois_seat</title>
        <link>https://furhold.site/doku.php?id=bois_seat&amp;rev=1780533158&amp;do=diff</link>
        <description>Bois Seat

Overview

Bois Seat is that largest population center in Boisnoir, and home to Count Bois.  A fairly typical feudal fortified town on the Castella River, complete with a central castle, an inner wall predating the Asterian conquest, and an outer wall built by the Empire shortly after the</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=boisnoir&amp;rev=1778365171&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>boisnoir</title>
        <link>https://furhold.site/doku.php?id=boisnoir&amp;rev=1778365171&amp;do=diff</link>
        <description>Boisnoir

A former territory of the Asterian Empire, now functioning as an independent feudal state.

Location

Boisnoir is located in the north-eastern reaches of the Asterian Empire, on the southern edge of the Fallow Marches.  The Old Trade Road passes through the region, following the Castella River, but is by no means the only route in or out of these lands.  Boisnoir still lies entirely within the</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=c&amp;rev=1778365172&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>c</title>
        <link>https://furhold.site/doku.php?id=c&amp;rev=1778365172&amp;do=diff</link>
        <description>Cactaur: A desert dwelling anthropomorphic cactus.  People and cactaurs hunt one another for the same reason: their water.  While they can shoot their needles at a foe as an attack, only the legendary, saguaro sized ones can use the nightmarish Thousand Needles</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=camwood&amp;rev=1778365173&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>camwood</title>
        <link>https://furhold.site/doku.php?id=camwood&amp;rev=1778365173&amp;do=diff</link>
        <description>Camwood

The general term for any wild area of forest in the Fallow Marches, which frankly, is most of it.  There are signature bits of forest that have their own names, such as the Mallorn Vale, and the Grove of Blood, but locals tend to focus on other landmarks, and let the Wood just</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=capritaurs&amp;rev=1778365173&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>capritaurs</title>
        <link>https://furhold.site/doku.php?id=capritaurs&amp;rev=1778365173&amp;do=diff</link>
        <description>Common Racial Package Items



	* Strength +3 (3)
	* Strength +5 (Lower body only, does not figure -1)(2)
	* Running +3“ (6)
	* Leaping +2” (2)
	* Hand Attack +1d6 (3)
	* Phys.Lim.: Inconvenient Size (-5)(Required)</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=castella_river&amp;rev=1778365174&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>castella_river</title>
        <link>https://furhold.site/doku.php?id=castella_river&amp;rev=1778365174&amp;do=diff</link>
        <description>Castella River

Dominating the southern Fallow Marches, the Castella river connects the central lake region to the mighty Aster River, at the imperial city of Shining Falls. The Castella is barge-navigable for the first sixty leagues or so, but long standing imperial policy prohibits improvements that would facilitate trade</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=character_creation&amp;rev=1778365174&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>character_creation</title>
        <link>https://furhold.site/doku.php?id=character_creation&amp;rev=1778365174&amp;do=diff</link>
        <description>(Cribbed heavily from James&#039; Spelljammer notes)

General

	* At this point, the default working assumption is that the campaign will be run with the Hero System, 5th Ed. (Revised) rules, sometimes known as 5ER or “Fred”.  The Fantasy Hero supplement is a useful resource.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=cloven&amp;rev=1778365175&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>cloven</title>
        <link>https://furhold.site/doku.php?id=cloven&amp;rev=1778365175&amp;do=diff</link>
        <description>Name: Cloven

Race: Human

Age: Twenties, probably.

Residence: Watchweyr village.

Occupation: Bandit leader, wannabe overlord.





What is known about the dark magus Cloven is that he was a student of the Asterian magic school Masters of the Shadow Arts, who at some point decided to head off into the wilderness to seek glory and fortune.  During that time he managed to enter a Familiar Contract with an actual Druggavar, be gifted with the Gauntlet of Shadows, and convince the Death Goat tribe…</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=combat_record_sheet&amp;rev=1778365175&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>combat_record_sheet</title>
        <link>https://furhold.site/doku.php?id=combat_record_sheet&amp;rev=1778365175&amp;do=diff</link>
        <description>Name   Dex   Ego   Run   Leap   Swim   Glide   NVis   Pd   Ed   RngMods   Per  Chiyome   18      6“   3”   2“   6”   +4   10   10   +2   12-  Nariko   14   14   8“    3”   2“   8”   +4   7   7   +4/+7   12-  Rasgrid   14      6“/10”</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=corrin&amp;rev=1778365176&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>corrin</title>
        <link>https://furhold.site/doku.php?id=corrin&amp;rev=1778365176&amp;do=diff</link>
        <description>Kingdom of Corrin

Overview

The closest Lost Territory to Thrall&#039;s Gate Hall.  Has been independant for three quarters of a century, and only has a king because the Dwarves wouldn&#039;t take them seriously until they got one.  The country is run for all practical purposes by the Council of Elders.  Corrin extends north along the</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=cosmology&amp;rev=1778365177&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>cosmology</title>
        <link>https://furhold.site/doku.php?id=cosmology&amp;rev=1778365177&amp;do=diff</link>
        <description>The Jewel

It all began with a stone.  The legends do not explain where the Jewel came from, nor where it went.  It just suddenly was, and the Darkness was banished; it is assumed that information gathered from demons is fictitious at best, and so far, very little of it matches.  The Jewel is never portrayed as self aware: it simple</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=credits&amp;rev=1778365177&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>credits</title>
        <link>https://furhold.site/doku.php?id=credits&amp;rev=1778365177&amp;do=diff</link>
        <description>Game Systems

Hero System 5th Edition Role Playing Game

Hero Designer

Inkarnate - Free to low cost map creation tool.

MapTool - Versatile free online game-play environment.

Video Games

Baldur&#039;s Gate: Dark Alliance I &amp; II

Final Fantasy VII IX X XI XIV

Gauntlet Dark Legacy

Lord of the Rings Online

Moria, Angband, ToME, and all the related ASCII based adventure games starring Mr. @

Suikoden I II

Literature</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=d&amp;rev=1778365178&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>d</title>
        <link>https://furhold.site/doku.php?id=d&amp;rev=1778365178&amp;do=diff</link>
        <description>Dark Knight: If you have a master necromancer, a semi-willing spirit, and a good suit of plate armor, you can put together a Dark Knight.  Unlike Zeoreimers, these undead are somewhat articulate, and highly competent melee combatants.  They also don&#039;t eat, sleep drink, party, get distracted by pretty girls, or otherwise get distracted from their duty at guarding someone.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=daernys_keep&amp;rev=1778365178&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>daernys_keep</title>
        <link>https://furhold.site/doku.php?id=daernys_keep&amp;rev=1778365178&amp;do=diff</link>
        <description>Daernys Keep

A refurbished Elven fortress built to the standards of the royal army, now occupied by a tribe of hobgoblins well on their way to becoming a small nation in their own right.  Daernys territory runs east from the Gonglin River along the Ever-rills, a strong-running stream that to date, has never run dry, even in the drought of 1242</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=dahlia_scratch&amp;rev=1778365179&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dahlia_scratch</title>
        <link>https://furhold.site/doku.php?id=dahlia_scratch&amp;rev=1778365179&amp;do=diff</link>
        <description>Name: Dahlia Scratch

Race: Half-troll

Age: 19

Residence: Fort Sinister

Dahlia is a recently christened Champion of Passion, apparently intended to represent the Heat of Passion, given the forge-themed armor her patrons have bestowed upon her.  That said, she is a socially outgoing, friendly young woman who is</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=dao_s_last_stand&amp;rev=1778365179&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dao_s_last_stand</title>
        <link>https://furhold.site/doku.php?id=dao_s_last_stand&amp;rev=1778365179&amp;do=diff</link>
        <description>A perfectly circular lake in the central Plains of Kring, approximately a half mile across, that the Path of Silken Blades passes.  Fifteen years ago the Uruk mage Dao called down Water upon himself and the bandit group that was harassing his refugee family.  Not rain, water: the impact gouged out the lake bed and caused tremors felt as far away as the</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=daphand&amp;rev=1778365180&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>daphand</title>
        <link>https://furhold.site/doku.php?id=daphand&amp;rev=1778365180&amp;do=diff</link>
        <description>Name: Daphand Norletha

Race: Wood Elf

Age: 22

Residence: Newhaven

Daphand is a young male Wood Elf who looks even younger than he is.  He was born a peasant in the Elven Principalities, and apparently was going to be conscripted into his count&#039;s military (or possibly entertainment) forces as soon as he hit the age of majority.  He instead choose to flee over the Eastwall mountains, and eventually ended up in</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=darkhold&amp;rev=1778365180&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>darkhold</title>
        <link>https://furhold.site/doku.php?id=darkhold&amp;rev=1778365180&amp;do=diff</link>
        <description>The Darkhold is the Last Holy Site of the goddess of Perfidy.  Back in the Degenerate Era, someone built a massive fortress on the location, and was apparently exterminated before anyone started recording history again in the Anyube River region.  The nations of Noc and Tyh spend a lot of time and energy fighting over the place.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=dawnbalm&amp;rev=1778365181&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dawnbalm</title>
        <link>https://furhold.site/doku.php?id=dawnbalm&amp;rev=1778365181&amp;do=diff</link>
        <description>Dawnbalm is a temperate zone forest herb.  It grows best in shaded, moist, and somewhat acidic conditions.  It can be cultivated, but the wild varieties are generally considered superior.

Dawnbalm’s primary use is in the relief of menstrual cramps and related issues.  Secondarily, it is popular as a “day after” pregnancy preventative.  Potted versions can frequently be found in traveler&#039;s inns and most temples operated by priestesses.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=dawnmere&amp;rev=1778365182&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dawnmere</title>
        <link>https://furhold.site/doku.php?id=dawnmere&amp;rev=1778365182&amp;do=diff</link>
        <description>Overview

The Dawnmere is one of the two largest bodies of water to be found in the Fallow Marches, second in size only to the Lake of Dreams.  Nearly one hundred miles at the longest dimension, the Dawnmere is roughly half the size of Earth&#039;s Lake Ontario, and twice the size of the Great Salt Lake; a good match for Lake Victoria in Africa.  To the west, the</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=death&amp;rev=1778365182&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>death</title>
        <link>https://furhold.site/doku.php?id=death&amp;rev=1778365182&amp;do=diff</link>
        <description>Death

First and foremost,this is a relatively lighthearted fantasy campaign, with a lot of exotic plot elements floating around.  Death is not always the end.  Adventurers in particular seem to have tourist visas with the frequency they wander back and forth across that line.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=deepmaw_mercantile&amp;rev=1778365183&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>deepmaw_mercantile</title>
        <link>https://furhold.site/doku.php?id=deepmaw_mercantile&amp;rev=1778365183&amp;do=diff</link>
        <description>Deepmaw Mercantile

Adventurers need resupply, and the ones that venture into the Deepmaw are no different.  The Mercantile is a combination Inn/Stable/General Store set up in a basic palisade just inside the woods surrounding the Deepmaw&#039;s hill.  Being only a couple hour&#039;s walk from town, the amenities don&#039;t need to be exhaustive, merely sufficient.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=deepmaw&amp;rev=1778365183&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>deepmaw</title>
        <link>https://furhold.site/doku.php?id=deepmaw&amp;rev=1778365183&amp;do=diff</link>
        <description>The Deepmaw

The Deepmaw are a location in the vicinity of Fort Sinister in the Fallow Marches.

Traveling five miles west of Fort Sinister, one discovers a large grassy hill rising out of the Camwood.  No trees grow here, and up until fifteen years ago, it was a popular pasture for the local farmers.  Then the top of the hill collapsed.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=dephys_t_vaedra&amp;rev=1778365184&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dephys_t_vaedra</title>
        <link>https://furhold.site/doku.php?id=dephys_t_vaedra&amp;rev=1778365184&amp;do=diff</link>
        <description>Name: Delpys t&#039;Vaedra

Race: Elf (House Glamourous and Ukko bloodlines)

Age: 83

Residence: Mourning Star Inn, Fort Sinister</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=digglett_s_bluff&amp;rev=1778365184&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>digglett_s_bluff</title>
        <link>https://furhold.site/doku.php?id=digglett_s_bluff&amp;rev=1778365184&amp;do=diff</link>
        <description>Digglett&#039;s Bluff



Overview

A small village in the Blackstone Freeholding region of eight families.  The village&#039;s primary industry is considered iron mining, but in all practicality, is focused on animal care.  The hill the town is built up against has several sedimentary layers of iron pyrite, but rather than dig for the materials themselves, the villagers leave that to the Digglett.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=divine_era_nations&amp;rev=1778365185&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>divine_era_nations</title>
        <link>https://furhold.site/doku.php?id=divine_era_nations&amp;rev=1778365185&amp;do=diff</link>
        <description>Divine Era Nations

Iskar, Royal Kingdom: A nation that occupied what is now eastern Asteria during the Divine Era.  Fell to ruin and was broken up by its neighbors some five centuries before the Slumbering Era.  Most of what is known about the Iskaii is about as historically accurate as the musical</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=duskenvale&amp;rev=1778365185&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>duskenvale</title>
        <link>https://furhold.site/doku.php?id=duskenvale&amp;rev=1778365185&amp;do=diff</link>
        <description>Duskenvale

The duskenvale is a sheltered valley in the Atan Hills, somewhere between the tenth and eleventh Watchweyrs.  Running east to west, it is roughly ten leagues in length, and as much as three wide.  The area is deliberately avoided, as it remains tainted by the stain of the Dakan devil worshipers from back in the Slumbering Era.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=dwarf_sheet&amp;rev=1785022918&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-07-25T23:41:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dwarf_sheet</title>
        <link>https://furhold.site/doku.php?id=dwarf_sheet&amp;rev=1785022918&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=dwarfpour&amp;rev=1778365186&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dwarfpour</title>
        <link>https://furhold.site/doku.php?id=dwarfpour&amp;rev=1778365186&amp;do=diff</link>
        <description>Dwarfpour is what modern engineers would refer to as concrete: an aggregate building material based on a hydraulic setting cement.  Where the ancient Romans applied volcanic ash to increase weathering resistance, dwarves employ coal ash to similar effect.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=dwarven_protest_bard&amp;rev=1778365188&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dwarven_protest_bard</title>
        <link>https://furhold.site/doku.php?id=dwarven_protest_bard&amp;rev=1778365188&amp;do=diff</link>
        <description>Maneuver   OCV   DCV   Damage   Notes   Passing Throw  5   5   5d6   FMove, Foe Falls, +v/5   Freedom of Movement   5   8   n/a   Abort, Dodge, FMove, 25 Str Escape   Passing Disarm   5   5   n/a   Block, Abort, 35str   Vicious Mockery  5   5   2d6   Ego Damage</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=dwarvensluice&amp;rev=1778365187&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dwarvensluice</title>
        <link>https://furhold.site/doku.php?id=dwarvensluice&amp;rev=1778365187&amp;do=diff</link>
        <description>Dwarvensluice

The Dwarvensluice is a major waterway in the Fallow Marches, connecting Tinker Hall and Tamwood Fork on the Castella River.  The &#039;Sluice is one hundred and fifty miles long, and almost universally one hundred and twenty feet across.  The Dwarven engineers and Earth mages have put a lot of effort into the river, and while the west bank is mostly wild, the east is stone reinforced with a commercial towpath atop the embankment.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=dwarves&amp;rev=1778365188&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dwarves</title>
        <link>https://furhold.site/doku.php?id=dwarves&amp;rev=1778365188&amp;do=diff</link>
        <description>Common Racial Package Items

	* Nightvision (5)
	* Strength +3 (3)
	* Constitution +3 (6)
	* Bump of Direction (3)
	* Longevity (200) (1)
	* +1 with crafting skills (3-5)
	* +1 Recovery (2)</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=e&amp;rev=1778365189&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>e</title>
        <link>https://furhold.site/doku.php?id=e&amp;rev=1778365189&amp;do=diff</link>
        <description>Eel, Blockade: A relative of the Luray Eel, this subterranean predator lacks it&#039;s relative&#039;s concealment tallent, but can expand to completely fill the tunnel in which it hunts.

Eel, Giant: If your sea serpent problem isn&#039;t a wyrm, it&#039;s one of these.  Tenacious, mean, and just as likely to constrict your vessel into kindling as it is to snatch people off the deck with a mouth full of pointy teeth.  Giant eels are not amphibious, and can only breathe water.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=echad-lum&amp;rev=1778365189&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>echad-lum</title>
        <link>https://furhold.site/doku.php?id=echad-lum&amp;rev=1778365189&amp;do=diff</link>
        <description>Echad-Lum

Overview

Echad-Lum is a medium sized village in the Blackstone Freeholding.  It is located ~6 miles northwest of NewHaven, and seven miles north of Woodsdrop.  Residents include eight full time families, and a semi-permanent population of thirty or so trappers and hunters.

Despite a deliberate, if unconcious, choice among the residents to keep the village</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=echad-quilda&amp;rev=1778365190&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>echad-quilda</title>
        <link>https://furhold.site/doku.php?id=echad-quilda&amp;rev=1778365190&amp;do=diff</link>
        <description>Overview

Echad Quilda is a southern village on the shores of the Lake of Dreams. The population is entirely Elven, specifically several minor families from House Gnosis territory.  They emigrated to the lake less than a hundred years ago, seeking to improve their powers using the nature of the Lake.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=elven_principalities&amp;rev=1778365190&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>elven_principalities</title>
        <link>https://furhold.site/doku.php?id=elven_principalities&amp;rev=1778365190&amp;do=diff</link>
        <description>Elven Principalities

Overview

The oldest of the great powers of Lunistria, the Elven pepole collectively rule a territory roughly the size of Brazil, Bordered on two sides by the Eastwall and Northwall mountains, to the south by a range of “hills</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=elves&amp;rev=1778365191&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>elves</title>
        <link>https://furhold.site/doku.php?id=elves&amp;rev=1778365191&amp;do=diff</link>
        <description>Common Racial Package Items

	* Nightvision (5)
	* Dexterity +1 (2)(after balancing SPD)
	* Survival +1 (Thematic environment)
	* Lightfoot 3“ (2)
	* Longevity (400) (2)
	* Environmental Movement +2 (Thematic Environment) (3)
	* +1 with all Thematic Skill Use (-1.5) (4)</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=empires&amp;rev=1778365191&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>empires</title>
        <link>https://furhold.site/doku.php?id=empires&amp;rev=1778365191&amp;do=diff</link>
        <description>There are several imperial powers in the game region, none of whom can remotely be described as being at the height of their power.  Starting from the north:

	* Yamato Shogunate: a coastal nation stretching for about a thousand miles along the southern shore of the</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=eorl_s_point&amp;rev=1778365192&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>eorl_s_point</title>
        <link>https://furhold.site/doku.php?id=eorl_s_point&amp;rev=1778365192&amp;do=diff</link>
        <description>Overview

Eorl&#039;s Point is a small town on the shore of the Lake of Dreamswith a permanent population of approximately 500.  The population runs generally 50% human, with a mix of most other major races.  As the largest community for quite some distance, it hosts a number of amenities not found in the smaller</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=erlich&amp;rev=1778365193&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>erlich</title>
        <link>https://furhold.site/doku.php?id=erlich&amp;rev=1778365193&amp;do=diff</link>
        <description>Name: Erlich

Age: 68

Race: Human

Residence: Newhaven Manor

Erlich “the Sly”, first lord of Blackstone Freeholding, the Black Sapphire, hero of the battle of Calypso Bay, wanted for the murder of the heir of Foppalotte (7 silver, 5 copper).  Erlich grew up as a cut-purse and burglar in the port city of Shrieksport in the Asterian Empire.  He was considered quite good by his peers, and more important, lucky.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=eschad-tercen&amp;rev=1778365193&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>eschad-tercen</title>
        <link>https://furhold.site/doku.php?id=eschad-tercen&amp;rev=1778365193&amp;do=diff</link>
        <description>Overview

Echad Tercen is a southern village on the shores of the Lake of Dreams. The population is entirely Elven, specifically several commoner families from House Gnosis territory.  They emigrated to the Lake over a hundred years ago, seeking to use the nature of the Lake to control if not neutralize their talents.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=eunice_givboedi&amp;rev=1778365194&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>eunice_givboedi</title>
        <link>https://furhold.site/doku.php?id=eunice_givboedi&amp;rev=1778365194&amp;do=diff</link>
        <description>Name: Eunice Givboedi

Race: True Goblin

Age: 23

Residence: Garv&#039;s Wharf

Eunice is the professional witch serving the community of Garv&#039;s Wharf.  She herself isn&#039;t a particularly powerful user of spiritual magic, but can be quite versatile, and possesses fifteen</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=everyman_skill_list&amp;rev=1778365194&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>everyman_skill_list</title>
        <link>https://furhold.site/doku.php?id=everyman_skill_list&amp;rev=1778365194&amp;do=diff</link>
        <description>Everyman Skill List

	* Acting 8-
	* Climbing 8-
	* Concealment 8-
	* Conversation 8-
	* Deduction 8-
	* Area Knowledge: Home Region 8-
	* Language: Common Tongue w/ Literacy.  You aren&#039;t newbie adventurers, you&#039;ve figured out how to read signs and sign contracts.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=f&amp;rev=1778365195&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>f</title>
        <link>https://furhold.site/doku.php?id=f&amp;rev=1778365195&amp;do=diff</link>
        <description>Flan: A vaguely conical creature of some corrosive gelatinous material that moves slowly and uses elemental magical blasts to bring down its prey.  Highly resistant to physical attacks, nearly immune to magical attacks of their own element.  It is unknown how, or if they reproduce.  Generally found in pre-Imperial era ruins.  Transport in stone or metal boxes: they have been observed to ooze through cages with grids as fine as mosquito netting.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=fallow_marches&amp;rev=1778365195&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fallow_marches</title>
        <link>https://furhold.site/doku.php?id=fallow_marches&amp;rev=1778365195&amp;do=diff</link>
        <description>Fallow Marches



Overview

The Fallow marches are a region east of the Elven Principalities, approximately 1200 miles long, north to south, and ranging between 300 and 500 miles wide.  it is bounded on the west by the Eastwall Mountains, and on the east by the Sagat Hills, the Starfallen Wastes, and the Atan Hills.  The primary features of this region are the</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=fauns&amp;rev=1778365196&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fauns</title>
        <link>https://furhold.site/doku.php?id=fauns&amp;rev=1778365196&amp;do=diff</link>
        <description>Fauns

Fauns (also known as satrys) are a goblin race averaging between four and five feet in height, with the lower bodies of goats, and small stubby horns high on their foreheads.  Fauns have excellent hearing, and excel in the performing arts.

Common Racial Package Items</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=fishpot_boil&amp;rev=1778365196&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fishpot_boil</title>
        <link>https://furhold.site/doku.php?id=fishpot_boil&amp;rev=1778365196&amp;do=diff</link>
        <description>Overview

Fishpot Boil is a southern village on the shores of the Lake of Dreams. The population is mostly Human, and is known for the sheer quantity of fish they harvest.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=fogwashed_islands&amp;rev=1778365197&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fogwashed_islands</title>
        <link>https://furhold.site/doku.php?id=fogwashed_islands&amp;rev=1778365197&amp;do=diff</link>
        <description>Fogwashed Isles

A string of small islands a few miles off the western shore of the Lake of Dreams, largely uninhabited.  The largest island is Tesvevt Helvemvet, and supports a monastery dedicated to the god of Dreams.

The islands are a comparatively new feature of the Lake, created six hundred years ago when High King Illustrious III moved the</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=forest_gate&amp;rev=1778365198&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>forest_gate</title>
        <link>https://furhold.site/doku.php?id=forest_gate&amp;rev=1778365198&amp;do=diff</link>
        <description>Forest Gate

Overview

Forest Gate is a heavily fortified town on the northern edge of Boisnoir territory, marking the southern edge of the Fallow Marches.  As recently as a century ago, it was an official military position of the army of the Asterian Empire, but politics, location, and budget reallocation led to it being reassigned to the local lord.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=former_yamato_kunochi&amp;rev=1778365198&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>former_yamato_kunochi</title>
        <link>https://furhold.site/doku.php?id=former_yamato_kunochi&amp;rev=1778365198&amp;do=diff</link>
        <description>Takeda Chiyome



Background

Abilities
Maneuver   OCV   DCV   Hand   Weapon   Notes   Choke Hold  4   6   2d6NND   n/a   1 limb grab   Martial Dodge   n/a   11   n/a      Abort, Dodge   Martial Strike   6   8   5d6   7d6      Martial Throw  6   7   3d6+</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=fort_goldenrod&amp;rev=1778365199&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fort_goldenrod</title>
        <link>https://furhold.site/doku.php?id=fort_goldenrod&amp;rev=1778365199&amp;do=diff</link>
        <description>Fort Goldenrod

Overview

Fort Goldenrod is a feudal duchy roughly twenty miles downstream of Woodsdrop on the Gonglin River.  It has a population of roughly 1500, spread out between the main fortress-town and the surrounding farming communities.

Duke Ares Goldenrod founded the territory forty eight years ago, after political disputes in the Asterian Empire left him with the choices of</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=fort_sinister&amp;rev=1778365199&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:19:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fort_sinister</title>
        <link>https://furhold.site/doku.php?id=fort_sinister&amp;rev=1778365199&amp;do=diff</link>
        <description>Fort Sinister

Fort Sinister is a trade town found in the southern Fallow Marches.  While independent, it has strong ties to the Asterian Empire and the Elven Principalities.

Location

The Fort is located on a bluff overlooking the juncture where the Gonglin River meets the Castella River.  This is also where the New Road splits off from the</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=franai&amp;rev=1778365200&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>franai</title>
        <link>https://furhold.site/doku.php?id=franai&amp;rev=1778365200&amp;do=diff</link>
        <description>Franai

Fundamentally seven foot tall Viera, not counting the ears.  Franai historically are most common in the Kring and Tikume plains, and the Hazad Caliphate, but like most races, they&#039;ve spread.  Franai are known for speed, endurance, and a penchant for ranged combat that you don&#039;t normally see in the Hobgoblin races.  And yes, there are males out there, the average Franai is lean enough that it isn&#039;t hard to be confused at first glance.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=freyane&amp;rev=1778365200&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>freyane</title>
        <link>https://furhold.site/doku.php?id=freyane&amp;rev=1778365200&amp;do=diff</link>
        <description>Name: Freyane of Woodsdrop

Race: Human

Age: 17

Residence: Woodsdrop

Freyane is the youngest granddaughter of Svall Svallson, former Blackstone Company adventurer and chief elder of the village of Woodsdrop.  She was born and grew up in the Blackstone Freeholding, and grew up with her grandfather&#039;s stories.  She desires to be an adventurer herself, and to this end, she has trained both with the militia and in the Svallson family rune-scribing magics.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=g&amp;rev=1784328073&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-07-17T22:41:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>g</title>
        <link>https://furhold.site/doku.php?id=g&amp;rev=1784328073&amp;do=diff</link>
        <description>Gayla: A flying manta-ray looking creature found in the north lands.  It&#039;s cry can put its victims to sleep, after which it will make a low pass, and rain a strength-sapping fluid on it&#039;s prey before physically attacking.

Ghost: The spirit of a dead person who for some reason cannot move on, but largely lacks the means by which to directly influence the mortal plane.  Trapped in the Spirit Plane adjacent to a fixed, significant area in the physical world, ghosts can sometimes become perceptible…</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=games&amp;rev=1778365201&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>games</title>
        <link>https://furhold.site/doku.php?id=games&amp;rev=1778365201&amp;do=diff</link>
        <description>Games of Lunistria

This being a pseudo-medieval setting, there are a number of games payed in this world.

	* Bear Game: Called the Shield game by Dwarves.  Real-world precursor to Hounds and Hares.  More popular north of the Ebon Gulf.
	* Go: Same as the real world version, more popular in the mandarinate than in Yamato currently.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=gamling_skyseeker&amp;rev=1778365202&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gamling_skyseeker</title>
        <link>https://furhold.site/doku.php?id=gamling_skyseeker&amp;rev=1778365202&amp;do=diff</link>
        <description>Name: Gamling Skyseeker

Race: Dwarf

Age: 112

Residence: NewHaven

Gamling is that rarest breed of dwarves: an astronomer.  Born in Starfallen Hall, he has always been fascinated by those most untouchable of jewels, the stars.  A quarter century ago, he became obsessed with an upcoming rare conjunction of planets, and calculated that it would be best observed from a particular region of the</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=garlick_woodsborn&amp;rev=1778365203&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>garlick_woodsborn</title>
        <link>https://furhold.site/doku.php?id=garlick_woodsborn&amp;rev=1778365203&amp;do=diff</link>
        <description>Race: Human

Age: 48

Residence: Echad-Lum

Garlick was born and grew up in Whiteholt, a former district of the Shogunate up at the north end of the Fallow Marches.  Whiteholt was poorly developed at the best of times, and by the time Gar came of age, his prospects looked pretty grim.  When</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=garv_s_wharf&amp;rev=1778365203&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>garv_s_wharf</title>
        <link>https://furhold.site/doku.php?id=garv_s_wharf&amp;rev=1778365203&amp;do=diff</link>
        <description>Garv&#039;s Wharf

Overview

One of the smaller of the Lakemen Villages (population less than 200), but one of the more prosperous thanks to the Woodhurst road.  The inhabitants are a goblin sub-race, looking very much like anthropomorphic schnauzers.  Garv himself lived and died about five generations back, and his descendants have been thriving here ever since.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=gephart&amp;rev=1778365204&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gephart</title>
        <link>https://furhold.site/doku.php?id=gephart&amp;rev=1778365204&amp;do=diff</link>
        <description>Name: Gephart

Race: Shoushou demon

Age: Unknown, possibly 1500+

residence: Newhaven Temple

Gephart is an actual demon from the Darkness, bound into a short bow by the arts of the Holy Order of the Shoushou Knights, or quite possibly their predecessors.  He only</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=glass_pillar&amp;rev=1778365204&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>glass_pillar</title>
        <link>https://furhold.site/doku.php?id=glass_pillar&amp;rev=1778365204&amp;do=diff</link>
        <description>Pillar of Glass

Long ago, probably during the Divine Era, someone used a spectacular level of Earth magic to draw a 20&#039; wide, 150&#039;+ pillar of quartzite out of the living earth,then infused it with Light magic.  It&#039;s the sort of over-the-top monument building the did back then.  No one today knows what the beacon looked like originally, and even the God of Dreams is inconsistent about its portrayal.  (He apparently likes it for its symbolism.)</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=gloamingdale_wraith&amp;rev=1778365205&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gloamingdale_wraith</title>
        <link>https://furhold.site/doku.php?id=gloamingdale_wraith&amp;rev=1778365205&amp;do=diff</link>
        <description>Gloamiingdale Wraith

Overview

Gloamingdale Wraith is an uninhabited region in the Lost Territories, set between the Camwood forest and the Eastwall Mountains.  It is characterized by rolling hills, scrubby vegetation, sparse, if twisted trees, and an utter lack of people.  The Dead, on the other hand, are another story.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=glynna_swansong&amp;rev=1778365205&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>glynna_swansong</title>
        <link>https://furhold.site/doku.php?id=glynna_swansong&amp;rev=1778365205&amp;do=diff</link>
        <description>Name: Glynna Swansong

Age: 25

Race: Capritaur

Residence: Gored Boar tavern, Newhaven

Glynna is the leader and vocalist of the minstrel troupe “Fuzzy Legs”.  She and her three faun partners are traveling the land in search of a primary market, and to gather new material.  While they are moderately successful, Glynna has set the troupe&#039;s sights on finding</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=gnoll_tank&amp;rev=1778365206&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gnoll_tank</title>
        <link>https://furhold.site/doku.php?id=gnoll_tank&amp;rev=1778365206&amp;do=diff</link>
        <description>Jehenna is a 7&#039; Gnoll warrior who was born and raised in one of the southern cities of the Hazad Caliphate.  She was well on her way to becoming a goon for a district crime boss when she attempted, and failed, to mug her future mentor, Pippin.  (Langolier is a really cool chain-mace, if you ignore the mocking laughter.)</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=gnolls&amp;rev=1778365206&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gnolls</title>
        <link>https://furhold.site/doku.php?id=gnolls&amp;rev=1778365206&amp;do=diff</link>
        <description>Gnolls

Gnolls are large (7&#039; +/-) anthropomorphic hyenas, in theory a race that originated in the lands south of the Empire of the Fang on the southern continent.  Like most races, they&#039;ve spread pretty much everywhere since the gods created them.  Gnoll dominated societies tend to be matriarchal, if not outright amazonian in outlook.  Most other races tend to find Gnolls passively intimidating</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=gonglin_river&amp;rev=1778365207&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gonglin_river</title>
        <link>https://furhold.site/doku.php?id=gonglin_river&amp;rev=1778365207&amp;do=diff</link>
        <description>Gonglin River

The “River of the Singing Stones” in old House Glamourous writings, the Gonglin is a typical inland tributary that runs from the central lake country of the Fallow Marches to the Castella River.  The Gonglin River is canoe, kayak, and log navigable as far up as the village of</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=gored_boar_tavern&amp;rev=1778365208&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gored_boar_tavern</title>
        <link>https://furhold.site/doku.php?id=gored_boar_tavern&amp;rev=1778365208&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=goska_whitefoot&amp;rev=1778365208&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>goska_whitefoot</title>
        <link>https://furhold.site/doku.php?id=goska_whitefoot&amp;rev=1778365208&amp;do=diff</link>
        <description>Name: Goska Whitefoot

Age: 64

Race: Keshanti

Residence: Newhaven Druid&#039;s Enclave

There&#039;s no polite way around it: Goska is one of the more heavyset fox-taurs you will ever meet, and just being a Keshanti is a workout!  He&#039;s happy with the way his life has turned out, keeping nature and the Freeholding in balance, and living life well with his extended family.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=grandmother_chen&amp;rev=1778365209&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>grandmother_chen</title>
        <link>https://furhold.site/doku.php?id=grandmother_chen&amp;rev=1778365209&amp;do=diff</link>
        <description>Name: Chen Pai Sheng

Age: 58

Race: Uruk

Residence: Xuǎnzé Village.

Chen is village elder and matriarch of the Uruk refugees living in Xuǎnzé.  A no-nonsense woman with an iron will, she led her extended family from their original village in the</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=great_eastfyre_desert&amp;rev=1778365209&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>great_eastfyre_desert</title>
        <link>https://furhold.site/doku.php?id=great_eastfyre_desert&amp;rev=1778365209&amp;do=diff</link>
        <description>Great EastFyre Desert

The dry, rocky, and largely unpleasant center of the the northern continent.  Much like Earth&#039;s Gobi, the EastFyre exists because it is much too far inland to see much if any precipitation.  The desert is bounded on the west by the</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=great_houses&amp;rev=1778365210&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>great_houses</title>
        <link>https://furhold.site/doku.php?id=great_houses&amp;rev=1778365210&amp;do=diff</link>
        <description>The many Great Houses of the Elven Principalities are largely broken up by their favorite magical style, and the ethnic variations that thousands of years being their own special style of Elf has led to.

	* House Belial: Extinct.  The demonology focused elves tried to seize the High Throne for themselves around the start of the Imperial Age, and failed.  Rumors abound to this day that there are secret families of Belials hiding exile, or kept by the other houses as clandestine weapons against t…</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=greta&amp;rev=1778365210&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>greta</title>
        <link>https://furhold.site/doku.php?id=greta&amp;rev=1778365210&amp;do=diff</link>
        <description>Name: Greta “Threeshoes” Tamanikin

Race: True Goblin

Age: 29

Residence: Newhaven


Greta is the current proprietor of the Gored Boar tavern, having inherited the establishment from the founder, Gorand the Tapper when he retired two years ago.

Greta was born in Port Meregis in the southern</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=gus&amp;rev=1778365211&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gus</title>
        <link>https://furhold.site/doku.php?id=gus&amp;rev=1778365211&amp;do=diff</link>
        <description>Gustav Gustafson the Glorious

The cart horse is a blotchy gray mixed breed gelding by the unlikely name of Gustav Gustafson the Glorious, about eight years old, in good condition, with a bright magenta splotch on the left side of his head and neck.  You get him in trade for Chiyome’s donkey.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=h&amp;rev=1778365211&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>h</title>
        <link>https://furhold.site/doku.php?id=h&amp;rev=1778365211&amp;do=diff</link>
        <description>Hag: General term for an anti-social spirit handler who moves into some undesirable patch of wilderness a half day out of town and reacts poorly to unexpected visitors.  Eventually they stop aging and are frequently changed by the forces they employ.  While some cross the line into true malevolence (Baba Yaga and Yorga being prime examples), Ben Kenobi was also on this path.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=half-elven_highlander_swords_dancer&amp;rev=1778365212&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>half-elven_highlander_swords_dancer</title>
        <link>https://furhold.site/doku.php?id=half-elven_highlander_swords_dancer&amp;rev=1778365212&amp;do=diff</link>
        <description>Name: Shannon Skye Mackenzie

Race: Half Elf = human and elf

Age; (young adult)

Father&#039;s name: Colin Alexander Mackrnzie

Mother&#039;s name:  Telialos Randir of House Glamour

randir (or randír) is a Sindarin word meaning “wandering man, pilgrim”</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=half-trolls&amp;rev=1778365213&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>half-trolls</title>
        <link>https://furhold.site/doku.php?id=half-trolls&amp;rev=1778365213&amp;do=diff</link>
        <description>Half-trolls are the result of conjugal relations between a troll and any other sentient species: both males and females aren&#039;t picky when mating season rolls around, and rarely accept “no” from potential partners.  Dawnbalm is entirely ineffectual in preventing pregnancy in these cases.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=halvelings&amp;rev=1778365213&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>halvelings</title>
        <link>https://furhold.site/doku.php?id=halvelings&amp;rev=1778365213&amp;do=diff</link>
        <description>Halvelings

One of the more common results of spontaneous goblinism.  Halvelings are NOT Hobbits©™®: they quite simply appear to be normal humans that are half the height of normal.  First generation Halvelings generally felt an all encompassing desire to</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=hanzo&amp;rev=1778365214&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>hanzo</title>
        <link>https://furhold.site/doku.php?id=hanzo&amp;rev=1778365214&amp;do=diff</link>
        <description>Name: Hanzo Dao Sheng

Age: 19

Race: Uruk

Residence: Xuǎnzé Village.

Hanzo was four years old when the Sheng clan emigrated from the Uruk Mandarinate to the Blackstone Freeholding, and all he really remembers about that voyage was that everyone was upset and afraid, and that Grandfather Dao didn&#039;t make it.  As he grew older, Hanzo showed a talent for the family&#039;s magical style, and for tending to their fruit stall on Marketday.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=hill_sheet&amp;rev=1785023326&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-07-25T23:48:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>hill_sheet</title>
        <link>https://furhold.site/doku.php?id=hill_sheet&amp;rev=1785023326&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=hisilome&amp;rev=1778365215&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>hisilome</title>
        <link>https://furhold.site/doku.php?id=hisilome&amp;rev=1778365215&amp;do=diff</link>
        <description>Name: Hisilómë of Ravensdeep

Age: 300

Race: Night Elf

Residence: NewHaven

Hisilómë of Ravensdeep, Mercenary&#039;s Guild representative of Newhaven, former Guild Master of Asteria City, the Blade of Shadows.  Hisilómë is a ...veteran Elf, clearly not old, but experienced, and a bit tired.  He oversaw the Blackstone Company&#039;s activities within the Empire, and when</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=history&amp;rev=1778365215&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>history</title>
        <link>https://furhold.site/doku.php?id=history&amp;rev=1778365215&amp;do=diff</link>
        <description>Crystal Era

It all began with a stone, or so the legend says. In ages past, the glorious jewel, enormous and beautiful, banished the Darkness. It&#039;s many-colored light filled the world with life and brought forth mighty gods. Bathed in that light, the world entered an age of bliss.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=house_rules&amp;rev=1778434932&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-10T17:42:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>house_rules</title>
        <link>https://furhold.site/doku.php?id=house_rules&amp;rev=1778434932&amp;do=diff</link>
        <description>Characteristics

Strength: To simplify bookkeeping, we will use the superheroic rules for Strength, and it only costs 1 END per 10 points used, rather than 5, thus matching up with every other Endurance using ability in the game.

Skills

Combat Driving</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=hydris_sheet&amp;rev=1785023286&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-07-25T23:48:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>hydris_sheet</title>
        <link>https://furhold.site/doku.php?id=hydris_sheet&amp;rev=1785023286&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=i&amp;rev=1778365217&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>i</title>
        <link>https://furhold.site/doku.php?id=i&amp;rev=1778365217&amp;do=diff</link>
        <description>Ignition: This monster resembles a two-ton rhinocerous glowing ember-yellow under a full suit of plate armor.  They have the temperament you would expect from both rhinos and fire elementals, including a powerful urge to make absolutely certain that everything</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=ichigo&amp;rev=1778365218&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ichigo</title>
        <link>https://furhold.site/doku.php?id=ichigo&amp;rev=1778365218&amp;do=diff</link>
        <description>Name: Ichigo Kenshiro

Age: 52

Race: Human

Residence: NewHaven

Ichigo is one of those grizzled, veteran samurai you see advising “young lords” in anime and Tokugawa era fiction.  Skilled, disciplined, and experienced, he served the daimyo of Toyotomi prefecturate until three years ago, when his master&#039;s enemies convinced the emperor that he was a traitor, and had dishonored the Shogunate.  Ichigo&#039;s master, being too honorable for his own good, told his collected retainers that as his last act…</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=index_of_divine_beings&amp;rev=1783813135&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-07-11T23:38:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>index_of_divine_beings</title>
        <link>https://furhold.site/doku.php?id=index_of_divine_beings&amp;rev=1783813135&amp;do=diff</link>
        <description>Early Gods

	* Dawn: New beginnings, rebirth, enduring adversity, and heroes.  Had Hope&#039;s job until she was born, and was her strongest supporter.  Also had a complicated relationship with Dream.
	* Dragon: On top of being the patron of the world&#039;s most terrifying predators, he&#039;s also also a popular short-term</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=j&amp;rev=1778365219&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>j</title>
        <link>https://furhold.site/doku.php?id=j&amp;rev=1778365219&amp;do=diff</link>
        <description>Jaguarmundi: Not to be mistaken for a jaguarundi.  A human-sized spotted feline predator with great cunning and an intense hatred of people.  Jaguarmundi are excruciatingly difficult to kill, as they are not only immune to all forms of magic, but can actively neutralize</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=jehenna_sheet&amp;rev=1778365219&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>jehenna_sheet</title>
        <link>https://furhold.site/doku.php?id=jehenna_sheet&amp;rev=1778365219&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=k&amp;rev=1778365220&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>k</title>
        <link>https://furhold.site/doku.php?id=k&amp;rev=1778365220&amp;do=diff</link>
        <description>Kamaitachi: a wolf-sized weasel with long sickle-like claws that dwells in the Northwall mountains, and employs a limited form of Wind magic.

Kameleon Kong: A 20&#039; white gorilla with the ability to blend into its environment with near perfection.  Not true invisibility, and apparently not usable in combat, but this talent does allow for frighteningly effective ambushes.  Territorial in nature, Kongs do not get along well with people.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=kala&amp;rev=1778365220&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>kala</title>
        <link>https://furhold.site/doku.php?id=kala&amp;rev=1778365220&amp;do=diff</link>
        <description>Name: Kala Hatholming

Race: Storm Elf

Age: 290

Residence: Arasha sultan&#039;s palace

Kala Hatholming was the second born child in one of the major houses of the Storm Elves.  A strong and willful individual from an early age, she chose to seek her own path to greatness rather than squabble with her brother over succession.  That path led to a military career, and eventually her position as one of Prince</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=keshanti&amp;rev=1778365221&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>keshanti</title>
        <link>https://furhold.site/doku.php?id=keshanti&amp;rev=1778365221&amp;do=diff</link>
        <description>Common Racial Package Items



	* Strength +3 (3)
	* Strength +5 (Lower body only, does not figure -1)(2)
	* Running +3“ (6)
	* Life Support: Extreme Cold (mundane ranges only -1)(1)
	* Phys.Lim.: Inconvenient Size (-5)(Required)</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=king_s_landing&amp;rev=1778365228&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>king_s_landing</title>
        <link>https://furhold.site/doku.php?id=king_s_landing&amp;rev=1778365228&amp;do=diff</link>
        <description>King&#039;s Landing

Overview

King&#039;s Landing is the major trade town in the County of Kingsfall, located where the Atsali River joins the Castella River, occupying both the north and south banks.  The town is well fortified, prosperous, and guards a trade bridge to the western side of the Castella.  A cynical observer might say it seems a little</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=kingsfall&amp;rev=1785254145&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-07-28T15:55:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>kingsfall</title>
        <link>https://furhold.site/doku.php?id=kingsfall&amp;rev=1785254145&amp;do=diff</link>
        <description>Kingsfall

Overview

One of the more recently “liberated” states in the Lost Territories.  Count Rhebus is currently debating the merits and hazards of nipping off some of the abandoned territory in Old Goldenrod, and also declaring himself a King.
Kingsfall derives it&#039;s name from an event in the third century, when seven kingdoms united against the Asterian invaders, pooled their armies, including several drakes, and made a stand.  Unfortunately for them,</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=kobold_mage&amp;rev=1778365229&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>kobold_mage</title>
        <link>https://furhold.site/doku.php?id=kobold_mage&amp;rev=1778365229&amp;do=diff</link>
        <description>Troels, the Blue Kobold



Background

Troels (Vanar for “Spear of God”) was born a human in the simple herding village of Bjorstadt in the mountains of Vanien, one of the semi-Viking nations on the shores of the Sea of Karrak.  It was a simple life, and about age ten, he was trusted enough to look after a flock in one of the less nearby pastures.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=kobolds&amp;rev=1778365228&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>kobolds</title>
        <link>https://furhold.site/doku.php?id=kobolds&amp;rev=1778365228&amp;do=diff</link>
        <description>Kobolds

Another of the older goblin races: stocky lizard people in the four to five foot range, usually with (mostly) decorative horns and short tails.  Occupy much the same niche socially as True Goblins. but prefer warmer climates.

Common Racial Package Items</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=kringstone&amp;rev=1778365229&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>kringstone</title>
        <link>https://furhold.site/doku.php?id=kringstone&amp;rev=1778365229&amp;do=diff</link>
        <description>The Kringstone is a landmark in the central Plains of Kring.  Literally a cubic kilometer of granite that the gods appear to have casually dropped in the middle of the grasslands, much like Ayer&#039;s Rock in Australia, just with a little less weathering.  The permanent settlement of Moonwind Gather can be found south of here.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=kunochi_sheet&amp;rev=1785022857&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-07-25T23:40:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>kunochi_sheet</title>
        <link>https://furhold.site/doku.php?id=kunochi_sheet&amp;rev=1785022857&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=kuumaarke&amp;rev=1778365230&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>kuumaarke</title>
        <link>https://furhold.site/doku.php?id=kuumaarke&amp;rev=1778365230&amp;do=diff</link>
        <description>Name: Kuumaarke

Age: Unknown (Centuries?)

Race: Unknown.

Residence: Vale of Last Slumbers.

Master Kuumaarke, Magus Adeptus of the Storm Dragon School, is a mystery, even after Troels lived with him for seven years.  He&#039;s clearly far older than he appears, having mentioned events well outside a human&#039;s lifespan quite casually, and not of any race Troels has met so far.  He claims that he serves as the protector of the Vale, which is a bit alarming: the spirits of the dragons whose bones litte…</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=l&amp;rev=1778365231&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>l</title>
        <link>https://furhold.site/doku.php?id=l&amp;rev=1778365231&amp;do=diff</link>
        <description>Ladder-Mouth: Evidently the gods thought trolls and ogres weren&#039;t sufficiently dangerous.  A twenty foot or more tall hairless troll-like figure with a short tail and an odd, splayed arrangement on it&#039;s limbs.  Ladder-mouths get their name because their mouth splits their head vertically, with inter-meshing pointed teeth and no lips.  Each side of the head has one eye, ear, and nostril.  Ladder-mouths are fast, strong, sturdy enough to ignore unenhanced attacks using mundane weapons, and regener…</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=lake_of_dreams&amp;rev=1778365232&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lake_of_dreams</title>
        <link>https://furhold.site/doku.php?id=lake_of_dreams&amp;rev=1778365232&amp;do=diff</link>
        <description>Lake of Dreams

 

Overview

The Lake of Dreams is the largest body of water in the Fallow Marches, rivaling Earth&#039;s Sea of Azov, the Gulf of Thailand, and Lake Superior in volume.  History says that somewhere in the middle of the lake is an island about the size of Maui, home of the Final Holy Site of the God of Dreams.  This island has not been verified by any mortal in living history, as the lake is permanently fogbound once one gets more than a league from shore.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=lakemen_villages&amp;rev=1778365231&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lakemen_villages</title>
        <link>https://furhold.site/doku.php?id=lakemen_villages&amp;rev=1778365231&amp;do=diff</link>
        <description>Overview

The western shores of the Lake of Dreams are host to scores of small, largely independent fishing villages, eking out their existences under the shadow of the Camwood.  These folk, while originally hailing from the Yamato Shogunate, the nations of the Anyube River basin, and the Kring Plains, have put together a culture that is uniquely their own.  Outsiders consider them a little strange, which is to be expected, given the nature of the Lake.  Most villages are single species, and nea…</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=lallybroch&amp;rev=1778365233&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lallybroch</title>
        <link>https://furhold.site/doku.php?id=lallybroch&amp;rev=1778365233&amp;do=diff</link>
        <description>Lallybroch



Overview

A Scottish themed territory with scores of not entirely unified clans who prefer feuding with one another, until an outside nation intrudes upon their affairs.  Then they unite into an unexpectedly effective fighting force, and drive out the invaders.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=last_holy_site&amp;rev=1778365233&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>last_holy_site</title>
        <link>https://furhold.site/doku.php?id=last_holy_site&amp;rev=1778365233&amp;do=diff</link>
        <description>Of the 108 gods, 84 left behind what are referred to as their Last Holy Sites, the final physical location where the god in question appeared in Lunistria, and left in their wake a region imbued with their specific divine nature.  Of those 84, 67 have survived to today intact.  In the past, wars were fought over the possession of these sites.  Today, the only such conflict is for the</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=lavinia&amp;rev=1778365234&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lavinia</title>
        <link>https://furhold.site/doku.php?id=lavinia&amp;rev=1778365234&amp;do=diff</link>
        <description>Name: Lavinia of Black Diamond

Age: 66

Race: Human

Residence: NewHaven Manor.

Lavinia the Burning Ice Princess, First lady of Blackstone Freeholding, the Black Diamond, liberator of the Kazim Sultanate, sister to the Baron of Black Diamond (Asteria), blood-sister to Princess</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=legnombra&amp;rev=1780601213&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-06-04T19:26:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>legnombra</title>
        <link>https://furhold.site/doku.php?id=legnombra&amp;rev=1780601213&amp;do=diff</link>
        <description>Legnombra

Legnombra is the capital town of Witchfel, locates at the southern end of Lake Aloches where Spritesong River emerges, leading to the Castella River.  The town is dominated by a massive, spiritually active, tree on the east side, which has the palace and most government buildings integrated into it in some way.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=limloch&amp;rev=1778365235&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>limloch</title>
        <link>https://furhold.site/doku.php?id=limloch&amp;rev=1778365235&amp;do=diff</link>
        <description>Limloch

Limloch was until recently a small village on the edge of a half-mile across sinkhole with a large lake at the bottom, located in the Fallow Marches halfway between Fort Sinister and the Dwarvensluice river.  recently, every mammal in the village, from rodents up to the two hundred plus human residents, were murdered in a single night by Dark Magic.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=longfalls&amp;rev=1778365235&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>longfalls</title>
        <link>https://furhold.site/doku.php?id=longfalls&amp;rev=1778365235&amp;do=diff</link>
        <description>Longfalls

The Longfalls are a location in the vicinity of Fort Sinister in the Fallow Marches

To the southwest of Fort Sinister one finds several high volumes streams that simply do not connect to the Castella River.  If one is careful, and follows them downstream, you will discover the reason: the Longfalls.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=longwarre_steppes&amp;rev=1778365236&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>longwarre_steppes</title>
        <link>https://furhold.site/doku.php?id=longwarre_steppes&amp;rev=1778365236&amp;do=diff</link>
        <description>Longwarre Steppes

The unnatural barrier to eastward expansion on the part of the Mongrel Clans.  Some time in the Degenerate Era, a massive war took place here between two fanatical groups whose armies numbered in the tens of thousands.  They all died, and to outside observers, they are all still here, still fighting.  The dead brook no interference, and treat all intruders as The Enemy.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=loot&amp;rev=1784576101&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-07-20T19:35:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>loot</title>
        <link>https://furhold.site/doku.php?id=loot&amp;rev=1784576101&amp;do=diff</link>
        <description>Currently Owned Loot
 Possessed Items  Origin  Claimant  Image  Description  Alchemist&#039;s Silver Stirring Rod of Testing Food Safety  Lair of the Slaver Lords  Common    Crystal Horn changes colors when touched to substances: blue for safe, black for poison, yellow for spoiled or stale, red for carnivorous.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=lords_and_levies&amp;rev=1778365237&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lords_and_levies</title>
        <link>https://furhold.site/doku.php?id=lords_and_levies&amp;rev=1778365237&amp;do=diff</link>
        <description>Lords and Levies

L&amp;L is a board game played in the European-influenced regions of Lunistria.  To help the players conceptualize this game, it is heavily based on modern chess.  There are a number of rules changes, many of which appear to exist to ensure the game lasts an entire evening.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=lunistria&amp;rev=1778365238&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lunistria</title>
        <link>https://furhold.site/doku.php?id=lunistria&amp;rev=1778365238&amp;do=diff</link>
        <description>North Continent Geography

	* Dao&#039;s Last Stand
	* Eastwall Mountains
	* Fallow Marches
	* Great EastFyre Desert
	* Longwarre Steppes
	* North-Eastern Asteria
	* Northwall Mountains
	* Plains of Kring
	* South Tikume Plains
	* Starfallen Wastes
	* Tikume Plains
	* Vale of Last Slumbers
	* Wall of Han

South Continent Geography

	* Chuan Jungle
	* East Hinggan Ling Mountains
	* Han
	* High Scorch
	* Jungle of Nam
	* Landspine
	* Leoveldt
	* Mount Vulcanagon
	* Peaks of Xan Du
	* Shen Jungle
	* Val…</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=lynne_s_hall&amp;rev=1778365238&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lynne_s_hall</title>
        <link>https://furhold.site/doku.php?id=lynne_s_hall&amp;rev=1778365238&amp;do=diff</link>
        <description>Lynne&#039;s Hall

Lynne&#039;s Hall is a community in the Fallow Marches in the vicinity of Fort Sinister.  Physically, the entire community is housed in a single Elven warehouse or mead hall with an internal floor area exceeding one acre.

Location

The Hall is located in the Camwood approximately eight miles east of</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=m&amp;rev=1778365239&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>m</title>
        <link>https://furhold.site/doku.php?id=m&amp;rev=1778365239&amp;do=diff</link>
        <description>Malboro: The Great Plague of the Empire of the Fang.  A plant monster larger than an ochu, this monster is covered with mobility and manipulative vines, has a huge central flower surrounded by eyes with a central fanged maw, and is capable of a cursed cloud of gas on a routine basis that can inflict every negative status known to the gods, at random, three or four at a time.  The empire does not advise engagement except as a last resort, and prefers to use artillery drakes from a safe distance</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=madeline&amp;rev=1778365239&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>madeline</title>
        <link>https://furhold.site/doku.php?id=madeline&amp;rev=1778365239&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=magic_power&amp;rev=1783814626&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-07-12T00:03:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>magic_power</title>
        <link>https://furhold.site/doku.php?id=magic_power&amp;rev=1783814626&amp;do=diff</link>
        <description>Magic And Power

At its most fundamental level, there is no Science to the study of magic.  Magic is an Art: this is how the gods set things up before the Slumber, and in a few generations, the repercussions will become cataclysmicly clear.
Magic schools</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=minotaurs&amp;rev=1778365240&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>minotaurs</title>
        <link>https://furhold.site/doku.php?id=minotaurs&amp;rev=1778365240&amp;do=diff</link>
        <description>Minotaurs

Minotaurs are a large (7&#039;-8&#039;) hobgoblin species, with the head and legs of a bovine.  They are said to be the original race to inhabit the Southern Isles, and before the Degenerate Era, were considered a calm and civilized people.  Today they are more recognized by their tempers, and as a convenient source of physical force.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=mithril&amp;rev=1778365241&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mithril</title>
        <link>https://furhold.site/doku.php?id=mithril&amp;rev=1778365241&amp;do=diff</link>
        <description>Mithril (aka True Silver) is a fantastic metal almost exclusively found in Elf crafted artifacts.  Specifically, House Corundum has spent thousands of years jealously guarding the secrets of mining, alloying, and forging mithril.

Mithril is highly durable, holds an edge well against the most ludicrous stresses, and is as lightweight as aluminum.  It is also an epic pain in the arse to work with even if you are a master of the art.  Very few pure mithril weapons are known to exist today.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=monastery_at_tesvevt_helvemvet&amp;rev=1778365241&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>monastery_at_tesvevt_helvemvet</title>
        <link>https://furhold.site/doku.php?id=monastery_at_tesvevt_helvemvet&amp;rev=1778365241&amp;do=diff</link>
        <description>Overview

Tesvevt Helvemvet is the largest island of the chain known as the Fogwashed Isles off the western shore of the Lake of Dreams.  Covering nearly one square mile, the island was pushed up from the lake bed six hundred years ago when the Elven High King shoved the</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=monster_manual&amp;rev=1778365242&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>monster_manual</title>
        <link>https://furhold.site/doku.php?id=monster_manual&amp;rev=1778365242&amp;do=diff</link>
        <description>A B C D

E F G H

I J K L

M N O P

Q R S T

U V W X

Y Z</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=mordekai&amp;rev=1778365243&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mordekai</title>
        <link>https://furhold.site/doku.php?id=mordekai&amp;rev=1778365243&amp;do=diff</link>
        <description>Name: Mordekai the Pale.

Age: 42

Race: Human

Residence: NewHaven.

Mordekai is a mid-rank mage of the same Burning Ice school as Lady Lavinia.  He was originally sent to NewHaven ten years ago to investigate why Lavinia, a senior and most talented student of the school, had not trained a single student in the arts.  The simple answer being: she&#039;s a terrible instructor.  Thus it was decided that he would remain at her side to absorb her personal refinements to the arts, and teach any promising…</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=mount_vulcanagon&amp;rev=1778365243&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mount_vulcanagon</title>
        <link>https://furhold.site/doku.php?id=mount_vulcanagon&amp;rev=1778365243&amp;do=diff</link>
        <description>The largest volcano on the southern continent, and also home of the most powerful named fire spirit.  This mountain is one of four adjacent volcanoes in the Landspine Mountain range.  The entire region is of course infested with fire-themed monsters.

Vulcanagon himself is an absolute diva.  The Empire of the Fang maintains several temples in the area to offer him generous amounts of respect, and to provide audiences for his command performances.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=n&amp;rev=1778365244&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>n</title>
        <link>https://furhold.site/doku.php?id=n&amp;rev=1778365244&amp;do=diff</link>
        <description>Noctmere: An undead creature native to the Elven Principlaities.  A skeletal quadruped the rough size and build of a horse, with the skull of a warg for a head, and filled with green flame.  Noctmeres spend the day roaming the bottom of lakes and rivers, and the night searching for victims.  Survivors of a noctmere attack will suffer nightmares until the curse is lifted, or they drown themselves.  They are willing mounts for Morguls.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=nariko_sheet&amp;rev=1785022889&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-07-25T23:41:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>nariko_sheet</title>
        <link>https://furhold.site/doku.php?id=nariko_sheet&amp;rev=1785022889&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=newhaven&amp;rev=1778365245&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>newhaven</title>
        <link>https://furhold.site/doku.php?id=newhaven&amp;rev=1778365245&amp;do=diff</link>
        <description>Newhaven



Overview

Locations of Note

	* 1 Lord&#039;s Manor: Entirely stone construction, less a keep than a fortified manor house.  Internally compartmentalized: residences, governing services, and civic spaces.
	* 2 North Tower: Stone construction, overlooks the apple and pear groves.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=north-eastern_asteria&amp;rev=1778365245&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>north-eastern_asteria</title>
        <link>https://furhold.site/doku.php?id=north-eastern_asteria&amp;rev=1778365245&amp;do=diff</link>
        <description>North-Eastern Asteria and the Lost Territories



Overview

A region of the Asterian Empire where things have stopped, or are only marginally, still imperial.  The city of Shining Falls on the River Aster and Thrall&#039;s Gate Hall at the southern end of the Eastwall Mountains define the west edge of the region, the</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=npcs&amp;rev=1781912736&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-06-19T23:45:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>npcs</title>
        <link>https://furhold.site/doku.php?id=npcs&amp;rev=1781912736&amp;do=diff</link>
        <description>Asteria

	* Bulgyar the Voracious - One of three known lesser dragons dwelling in the Altan Shan Mountains.  Bulgyar is responsible for the “dragons sleep for centuries, wake up and eat everything” trope.  While mean and lazy, he isn’t stupid: he didn’t show up at all while the sword of Gondor the Magnificent was in play.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=o&amp;rev=1778365247&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>o</title>
        <link>https://furhold.site/doku.php?id=o&amp;rev=1778365247&amp;do=diff</link>
        <description>Ochu: A one to two ton vegetable creature that resembles a cauliflower with four elephantine legs, a pair of long whip-like tendrils, and a Totoro-scaled maw on the upper surface.  Normally passive, ochus can normally be found in forest clearings, passively absorbing moisture and nutrients through their feet.  When threatened, they release a massive cloud of</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=ogrilions&amp;rev=1778365247&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ogrilions</title>
        <link>https://furhold.site/doku.php?id=ogrilions&amp;rev=1778365247&amp;do=diff</link>
        <description>Ogrilion

Half ogres.  Nine times out of ten, the other half is “Uruk”, as they are sturdier than Humans with regards to surviving the conception process.  About half of the Ogrilion population possesses the extra pair of arms from their Ogre parent.  They do tend to be larger, stronger, and dimmer than the Uruk population.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=old_goldenrod&amp;rev=1778365248&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>old_goldenrod</title>
        <link>https://furhold.site/doku.php?id=old_goldenrod&amp;rev=1778365248&amp;do=diff</link>
        <description>Old Goldenrod

The former territory of Duke Ares Goldenrod, who, forty-eight years ago, chose exile over inexorable destruction at the hands of his political enemies, and took a good chunk of his duchy&#039;s population with him to what is now Fort Goldenrod in the Fallow Marches.  Near the</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=onerous_tower&amp;rev=1778365248&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>onerous_tower</title>
        <link>https://furhold.site/doku.php?id=onerous_tower&amp;rev=1778365248&amp;do=diff</link>
        <description>Onerous Tower

Centuries ago, a powerful mage, an Oneiromancer, moved to the Lake of Dreams, and commissioned a tower to further his researches.  He picked a scenic spot, hired dwarves to build to core structure, and artisans from his homeland to complete the smaller details.  He lived there until his death decades later.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=order_of_shoushou_knights&amp;rev=1785025597&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-07-26T00:26:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>order_of_shoushou_knights</title>
        <link>https://furhold.site/doku.php?id=order_of_shoushou_knights&amp;rev=1785025597&amp;do=diff</link>
        <description>Order of the Shoushou Knights

The Order is a semi-religious martial organization dedicated to capturing demons, binding them into the form of adventuring equipment, and then using their power for the greater good.  Unexpectedly, this actually works, and more surprising, they have successfully</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=orrin_s_redoubt&amp;rev=1778365249&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>orrin_s_redoubt</title>
        <link>https://furhold.site/doku.php?id=orrin_s_redoubt&amp;rev=1778365249&amp;do=diff</link>
        <description>Orrin&#039;s Redoubt

Orrin&#039;s Redoubt is an abandoned Dwarven outpost located a half day&#039;s hike from Limloch in the Fallow Marches.  It dates back to the first millennium, when Tinker Hall, the Asterian Empire, and House Glamourous contested with one another for territory in the area.  The fort is named for Orrin Woodhewer, an acclaimed warrior of the period.  A statue of Orrin stands atop the central bunker, gazing across the treetops towards</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=overgard&amp;rev=1784842250&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-07-23T21:30:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>overgard</title>
        <link>https://furhold.site/doku.php?id=overgard&amp;rev=1784842250&amp;do=diff</link>
        <description>Overgard



Overgard is the new capital of “Eastern Sors”, the former territories of house Rivan in North-Eastern Asteria that encompasses the area bounded by the Castella River, the Aster River, the Camwood, and what is considered Far-Eastern Asteria, where the terrain becomes quite flat.  The city is located on the southern shore of Lake Rivan, on the west side of the</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=p&amp;rev=1778365250&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>p</title>
        <link>https://furhold.site/doku.php?id=p&amp;rev=1778365250&amp;do=diff</link>
        <description>Peikko: a shaggy, cold adapted species of hobgoblin, used as a servitor race by the Polar Lords.  Peikkos are used as brute laborers and shock troops by their masters.

Pig: Another “crop” animal, though no one milks them.  Asterians use them in truffle hunting.  Voted most likely to be banned by the Gods, but usually just by the ones opposed to healing magic.  Closely related to boars.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=paratalle&amp;rev=1778365250&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>paratalle</title>
        <link>https://furhold.site/doku.php?id=paratalle&amp;rev=1778365250&amp;do=diff</link>
        <description>Paratalle

Overview

A quiet viscounty allied with Verdante, with a surprisingly high population for its size: Halvelings do take up less space than humans, after all.  Like those of Tolkein&#039;s Shire, the citizens tend to be peaceful, if conservative.

Population

Paratalle&#039;s populace is well over 95% Halvelings.  Nearly all of the rest are relatively short goblin sub-races.  This does mean that there are only a handful of structures in the viscounty that can comfortably accommodate</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=perrain_l_leetah&amp;rev=1778365251&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>perrain_l_leetah</title>
        <link>https://furhold.site/doku.php?id=perrain_l_leetah&amp;rev=1778365251&amp;do=diff</link>
        <description>Name: Perrain l’Leetah

Race: Elf (House Glamourous)

Age: 763

Residence: Leetah Ducal Palace</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=pillar_of_luminar&amp;rev=1778365252&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pillar_of_luminar</title>
        <link>https://furhold.site/doku.php?id=pillar_of_luminar&amp;rev=1778365252&amp;do=diff</link>
        <description>Pillar Of Luminar

The Pillar of Luminar is a geographical feature located roughly thirty miles north of the city of Shining Falls surrounded by what appears to be an impact crater over ten miles across, the pillar itself is a glowing crystal cluster a mile wide at the base and around three miles</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=plains_of_kring&amp;rev=1778365252&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>plains_of_kring</title>
        <link>https://furhold.site/doku.php?id=plains_of_kring&amp;rev=1778365252&amp;do=diff</link>
        <description>Plains of Kring

Overview

A vast, trackless grassland near the middle of the north continent.  It is bounded to the south by the Altun Shan Mountains, the west by the Asterian Empire and the Atan Hills, to the west by the Great EastFyre Desert and Mongrellia, and to the north by the Starfallen Wastes.  The terrain ranges from very flat to gentle hills, with the occasional crevasse.  The climate is similar to the US portions of the Great Plains, drifting towards African veldt in the southeast.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=player_characters&amp;rev=1778365253&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>player_characters</title>
        <link>https://furhold.site/doku.php?id=player_characters&amp;rev=1778365253&amp;do=diff</link>
        <description>Combat Record Sheet
Character  Image  Background &amp; Notes  Sheet  Beatrix “Trixy” Lightfoot    Runaway Halveling Barmaid Pretzelmancer Sheet Chiyome Takeda    Former Yamato Kunochi  Kunochi Sheet Nariko Akiyama  Samurai Zen Archer, Renegade Heiress  Nariko Sheet Rasgrid Raskstafferson, of the Red Night Hall Ravenbeards      Dwarven Protest Bard   Dwarf Sheet Va&#039;retha of Moonwind Tribe    Shamanic Plainswoman  Va&#039;retha Sheet GMPC        Troels, the Blue Kobold</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=pretzelmancer_sheet&amp;rev=1785022752&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-07-25T23:39:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pretzelmancer_sheet</title>
        <link>https://furhold.site/doku.php?id=pretzelmancer_sheet&amp;rev=1785022752&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=pumakin&amp;rev=1778365254&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pumakin</title>
        <link>https://furhold.site/doku.php?id=pumakin&amp;rev=1778365254&amp;do=diff</link>
        <description>Pumakin

One of the oldest goblin races (some of the early gods had a thing for cats), and a common result on the Spntaneous Goblinism table.  Most (not all) Pumakin are anthropomorphic cougars (North American Mountain Lion), averaging about five feet in height.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=q&amp;rev=1778365254&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>q</title>
        <link>https://furhold.site/doku.php?id=q&amp;rev=1778365254&amp;do=diff</link>
        <description>Qasar: Originally a creature found only in Caliphate regions, they have spread over much of the known world.  A large quadrupedal reptile, about the size of a wyvern, possessed of a strong Light affiliation.  Qasar lair up during the day, or bury themselves in the sand, as they have the peculiar trait that for them,</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=quotes&amp;rev=1778365255&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>quotes</title>
        <link>https://furhold.site/doku.php?id=quotes&amp;rev=1778365255&amp;do=diff</link>
        <description>Quotes

Because the players come up with such GOOD lines sometimes!

“Be... Our... Guest! Be our guest! Put our armor to the test! You&#039;re alone and you&#039;re scared, but the banquet&#039;s all prepared; Ten thousand years we&#039;ve been rusting, needing feeding not just dusting</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=r&amp;rev=1778365255&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>r</title>
        <link>https://furhold.site/doku.php?id=r&amp;rev=1778365255&amp;do=diff</link>
        <description>Raccogryph: A hybrid creature with the head and wings of a crow, and the body of a raccoon.  About raccoon sized, and flocking.  Smarter than either of the base creatures, but thankfully lazy.  Popular as burglar pets and as familiars.

Rakfallia: An underground dwelling terrestrial cephalopod, resembling an octopus, but with more tentacles.  Weighing several hundred pounds, and extremely strong, a rakfallia hunts by hauling a collection of half-ton rocks up to the ceiling of a cavern, camouflag…</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=riverseat&amp;rev=1778365256&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>riverseat</title>
        <link>https://furhold.site/doku.php?id=riverseat&amp;rev=1778365256&amp;do=diff</link>
        <description>Riverseat

Riverseat is a holding under the flag of the Kingdom of Verdante, on the Castella River and the Old Trade Road in the Lost Territories.  It is a neutral trade center among the Rolling Baronies, and the largest town between Bois Seat and Bruckhaven.

History

At the end of the Degenerate Era, Riverseat was the capital of the small kingdom of Dracynth, named after the royal family&#039;s friend and ally, the river drake Dracynth.  Unfortunately, both the royal line and the drake perished at …</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=road_of_silken_blades&amp;rev=1778365256&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>road_of_silken_blades</title>
        <link>https://furhold.site/doku.php?id=road_of_silken_blades&amp;rev=1778365256&amp;do=diff</link>
        <description>The Road of Silken Blades is the legendary trade route across the Plains of Kring connecting Astercreche on the eastern border of the Asterian Empire to the gate of the Wall of Han in the north-central Uruk Mandarinate.  The road is functionally a cross between the Silk Road and the Oregon Trail in character, and suffers from bandits, Kring tribesman taxation, and the random monster attack.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=rolling_baronies&amp;rev=1778365257&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>rolling_baronies</title>
        <link>https://furhold.site/doku.php?id=rolling_baronies&amp;rev=1778365257&amp;do=diff</link>
        <description>Rolling Baronies

The collective term for independent holdings in the wooded hills of North-Eastern Asteria between Boisnoir and Paratalle on either side of the Castella River.  Found every five to ten miles, they generally consist of a fortified castle or manor, a small town, and one to three outlying villages, all within walking distance of one another.  None of them amount to a serious power in the region, and would in fact be better off uniting as a single state.  Unfortunately, the end of I…</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=runaway_halveling_barmaid&amp;rev=1778365258&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>runaway_halveling_barmaid</title>
        <link>https://furhold.site/doku.php?id=runaway_halveling_barmaid&amp;rev=1778365258&amp;do=diff</link>
        <description>Name: Beatrix Lightfoot

Nickname: Trixy

Age: 44

Race: Halveling

Height: 3’ 6”

Weight: 44 lbs.

	* Trixy grew up in southern Philli, a more Germanic themed small nation in the northner Anyube River region.  This hilly, wooded, back-country part of the nation sports a more Bavarian culture, and has a fairly high goblin subspecies population.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=s&amp;rev=1778365258&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>s</title>
        <link>https://furhold.site/doku.php?id=s&amp;rev=1778365258&amp;do=diff</link>
        <description>Salamander, Greater: an amphibian preferring warm to temperate climates, and ranging from wetland to desert regions.  A greater salamander averages three meters, nose to tail, but have been recorded as large as eight.  Extremely fireproof, these creatures exude a highly flammable mucous that they seem to be able to ignite at will.  This slime is highly valued by alchemists.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=salissa&amp;rev=1778365259&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>salissa</title>
        <link>https://furhold.site/doku.php?id=salissa&amp;rev=1778365259&amp;do=diff</link>
        <description>Name: Salissa

Race: Naga

Age: 118

Residence: Imperial palace, Empire of the Fang

Princess Salissa is currently third in line for the throne, not that her father shows any signs of abdicating or succumbing to “accident” any time soon.  She is a highly intelligent and ambitious woman who amazingly hasn&#039;t been entirely jaded by the realities of court life.  She also has a knack for finding non-traditional answers to political and national problems.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=samurai_zen_archer_renegade_heiress&amp;rev=1778365259&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:20:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>samurai_zen_archer_renegade_heiress</title>
        <link>https://furhold.site/doku.php?id=samurai_zen_archer_renegade_heiress&amp;rev=1778365259&amp;do=diff</link>
        <description>On The Adventures of Nariko Akiyama



The Akiyama clan is a relatively minor noble clan in the Yamato Shogunate. Nariko&#039;s father, Eichi, was the family patriarch, with the title of Hakushaku (roughly equivalent to a Count). He was a decent and gracious man and, by the standards of the time, a good and generous ruler of his</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=scuttlevale&amp;rev=1778365260&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>scuttlevale</title>
        <link>https://furhold.site/doku.php?id=scuttlevale&amp;rev=1778365260&amp;do=diff</link>
        <description>Scuttledale

The Scuttledale is a location found several miles north of Fort Sinister territory in the Fallow Marches.  It is a sheltered meadow in the Camwood.  This mile across depression appears cursed, as it attracts spiders.  Lots of them.  Big ones, such as attercops and ungoliants.  The entire vale has been burned to the ground numerous times since Fort Sinister was founded, and the spiders keep coming back.  The Fort&#039;s Governor even commissioned Lady</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=selkies&amp;rev=1778365260&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>selkies</title>
        <link>https://furhold.site/doku.php?id=selkies&amp;rev=1778365260&amp;do=diff</link>
        <description>Selkies

Anthropomorphic otter-folk, generally in the five foot height range.  Physically more on the human side of the anthro spectrum, selkies are highly amphibious and do well in a range of climates, as long as they aren&#039;t too dry.  Even the least competent selkie can make a solid living in a water related career.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=session_summaries&amp;rev=1785015924&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-07-25T21:45:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>session_summaries</title>
        <link>https://furhold.site/doku.php?id=session_summaries&amp;rev=1785015924&amp;do=diff</link>
        <description>Session   Date   Title   XP(113)  Summary   B02Ch09
Part 1  2026.07.12  Princess, Priestess, Warrior, Wench  0  The party and Thomas overnight in an abandoned inn in northern An Rivan and share stories.  The next morning, they encounter the (somewhat junior) adventuring party</description>
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    <item rdf:about="https://furhold.site/doku.php?id=shadow_clone_sheet&amp;rev=1785023433&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-07-25T23:50:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>shadow_clone_sheet</title>
        <link>https://furhold.site/doku.php?id=shadow_clone_sheet&amp;rev=1785023433&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=shamanic_plainswoman&amp;rev=1778365262&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>shamanic_plainswoman</title>
        <link>https://furhold.site/doku.php?id=shamanic_plainswoman&amp;rev=1778365262&amp;do=diff</link>
        <description>Tribe

Va&#039;retha belongs to the Moonwind Tribe, one of a group of nomadic tribes that travel throughout the Plains of Kring verging on the edges of the Asteria Empire, the Uruk Mandarinate, and the fringes of the Great EastFyre Desert. The Moonwind Tribe is known for breeding riding animals such as horses and chocobos. There are rumors that the leadership of the tribe are planning on expansion or migration, perhaps looking to take over some of the areas the Uruk Mandarinate abandoned.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=sidebar&amp;rev=1778365263&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sidebar</title>
        <link>https://furhold.site/doku.php?id=sidebar&amp;rev=1778365263&amp;do=diff</link>
        <description>Home

----------

Player Characters

Die Roller

Apovia Die Roller

----------

Character Creation

Everyman Skill List

Magic &amp; Power

House Rules

Lunistria

Cosmology

Time &amp; Calendar

Empires

Smaller Powers

History

NPCs

Monster Manual

Artefactorum

Armor Chart

Games of Lunistria

Tales

----------

Session Summaries

Active Quests

Loot

Quotes

----------

Credits

Syntax

Syntax Cheatsheet</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=sierra_t_vaedra&amp;rev=1778365263&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sierra_t_vaedra</title>
        <link>https://furhold.site/doku.php?id=sierra_t_vaedra&amp;rev=1778365263&amp;do=diff</link>
        <description>Name: Sierra t&#039;Vaedra

Race: Elf (House Glamourous and Salamander bloodlines)

Age: 41

Residence: Mourning Star Inn, Fort Sinister</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=sister_maria&amp;rev=1778365264&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sister_maria</title>
        <link>https://furhold.site/doku.php?id=sister_maria&amp;rev=1778365264&amp;do=diff</link>
        <description>Name: Maria Jundotter

Race: Human

Age: 27

Residence: Newhaven

Sister Maria is the latest of a line of women dedicated to the service of the Goddess of Mercy.  She was born in Newhaven, and took over the town temple a few years ago, shortly before her mother passed away.  She appears content with her life, and puts no effort into changing the status quo.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=sithskaar&amp;rev=1778365264&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sithskaar</title>
        <link>https://furhold.site/doku.php?id=sithskaar&amp;rev=1778365264&amp;do=diff</link>
        <description>Sithskaar

Sithskaar is a alloyed metal of dwarven origin with a coloration between that of pewter and antiqued brass.  Mostly comprised of lead and copper (with other, closely held, ingredients), sithskaar is heavy, easily shaped, and holds up well in most weather conditions.  It is only as hard as copper, so use is limited to decorative purposes.  Most importantly, vining plants will not grow across sithskaar, so it is quite common to see it used to clad the bases of statues.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=skye_sheet&amp;rev=1785023412&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-07-25T23:50:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>skye_sheet</title>
        <link>https://furhold.site/doku.php?id=skye_sheet&amp;rev=1785023412&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=smaller_powers&amp;rev=1778365266&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smaller_powers</title>
        <link>https://furhold.site/doku.php?id=smaller_powers&amp;rev=1778365266&amp;do=diff</link>
        <description>Smaller Powers

Surface Nations

Acasă: Easternmost of the actual nations in the Anyube River basin.  Legend says the nomad clans of the South Tikume Plains originated here.  Acasă thrives on its livestock trade, both domestic and those of the Tikume tribesmen.  Acasă has a fairly high population of Capritaurs.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=sophie&amp;rev=1778365266&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sophie</title>
        <link>https://furhold.site/doku.php?id=sophie&amp;rev=1778365266&amp;do=diff</link>
        <description>Race: Harpy

Age: 39

Residence: Digglett&#039;s Bluff

Sophie is a largish harpy female of middle years.  Her feathers are a striking male bluejay pattern, in soft pink pastels.  Her figure can charitably be described as exhibiting “middle age spread”.

Sophie in her youth served a minor Elven noble in House Glamourous territory as a singer, but was released from service once her daughters were old enough to fill her position.  One of</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=south_tikume_plains&amp;rev=1778365267&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>south_tikume_plains</title>
        <link>https://furhold.site/doku.php?id=south_tikume_plains&amp;rev=1778365267&amp;do=diff</link>
        <description>South Tikume Plains

A largely flat open grassland stretching south from the Anyube River region towards to the Starfallen Wastes, wedged between the cliffs surrounding the Crestfallen Sea and the Sagat hills.  Think the central plains states.

Ecology

The wildlife here includes a more general range of plains creatures, including a diverse array of predators with a taste for bovines.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=southern_highland_region&amp;rev=1778365267&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>southern_highland_region</title>
        <link>https://furhold.site/doku.php?id=southern_highland_region&amp;rev=1778365267&amp;do=diff</link>
        <description>South Highland Region

Overview

An area of the Asterian Empire bordered on the north by the Aster River, on the south by the Altun-Shan Mountains, to the east by the Verrn River, and on the west by a rough line from the imperial capital Aster City down to the Upper Aldenrod River.  The dominant feature of the area are the Central Highlands wine region themselves.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=spire_of_mirabel&amp;rev=1778365268&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>spire_of_mirabel</title>
        <link>https://furhold.site/doku.php?id=spire_of_mirabel&amp;rev=1778365268&amp;do=diff</link>
        <description>The Spire of Mirabel

The spire is an Elven ruin located approximately seven miles north of the town of NewHaven in the Blackstone Freeholding.  Ten expansive stories tall, this graceful stone cylinder is set atop a rocky hill among overgrown groves of decorative flowering trees.  While the tower is surprisingly intact, the supporting village around the base of the hill is all but lost to the</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=spirit_house&amp;rev=1778365268&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>spirit_house</title>
        <link>https://furhold.site/doku.php?id=spirit_house&amp;rev=1778365268&amp;do=diff</link>
        <description>Spirit House

A Spirit House is the general term for any object crafted to house an elemental or natural spirit.  Most modern ones are functionally Pokeballs, a place for your spirit to hang out in between activity scenes, thus preserving their contracted witch or shaman&#039;s energies.  In antiquity, techniques existed to bind a spirit to a specific task, creating a self-powered enchanted item.  The shower heads in Grandpear&#039;s Basement were examples of this technique.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=starfall&amp;rev=1778365269&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>starfall</title>
        <link>https://furhold.site/doku.php?id=starfall&amp;rev=1778365269&amp;do=diff</link>
        <description>Starfall: The most powerful and destructive application of the Terrestrial Light Elemental Eden, resulting in a primordial, planetary-formation grade meteor bombardment over a nation sized region.  The last time this was observed was in 687 IE, when House Stellar used it to create the</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=starfallen_wastes&amp;rev=1778365269&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>starfallen_wastes</title>
        <link>https://furhold.site/doku.php?id=starfallen_wastes&amp;rev=1778365269&amp;do=diff</link>
        <description>Starfallen Wastes

Overview

An unnatural region of landscape separating the Sagat Hills and the Tikume Plains to the north from the Atan Hills and the Kring Plains to the south, stretching from the Fallow Marches to the Great Eastfire Desert.  Around the edges, the wastes resemble the more impacted areas of the Moon, with overlapping circular craters, round lakes, thin soil, a tenuous grassland cover, and the occasional tree.  Deeper in, things get weirder, with great arcs of stone reaching for…</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=start&amp;rev=1778365270&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>start</title>
        <link>https://furhold.site/doku.php?id=start&amp;rev=1778365270&amp;do=diff</link>
        <description>Twilight of Empires is a fantasy campaign using the HERO System 5th edition rules.  It will be set in the same world as the previous Crosswinds campaign, however thousands of years prior, when many of the fundamental rules that govern reality were different, all thanks to the upcoming First Sorcerer&#039;s War.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=svall_svallson&amp;rev=1778365271&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>svall_svallson</title>
        <link>https://furhold.site/doku.php?id=svall_svallson&amp;rev=1778365271&amp;do=diff</link>
        <description>Name: Svall Svallson

Race: Human

Age: 67

Residence: Woodsdrop

Svall Svallson, the Black Flint, , chief of Woodsdrop, the Genius of Aldus, first consort to the Sultana of Kazim.  Svall was born on the isle of Aldus, and left during one of those intermittent invasions by</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=t&amp;rev=1778365271&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>t</title>
        <link>https://furhold.site/doku.php?id=t&amp;rev=1778365271&amp;do=diff</link>
        <description>Tanukigryph: The sentient version of Raccogryphs.  And if a talking, raccoon/crow hybrid wasn&#039;t annoying enough, they tend to have low level, subtle, and versatile Trickster magics.  Sometimes known as Tengugryphs, generally along clan lines.  It is best to apologize quickly if they take offense to one or the other of the names.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=tales&amp;rev=1778365272&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>tales</title>
        <link>https://furhold.site/doku.php?id=tales&amp;rev=1778365272&amp;do=diff</link>
        <description>Background stories to add color to the world.

	* Training in the Tower: Novice adventurers visit a point of interest.
	* Reflections at the Rowdy House: An old samurai can learn new tricks.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=tamwood_fork&amp;rev=1778365272&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>tamwood_fork</title>
        <link>https://furhold.site/doku.php?id=tamwood_fork&amp;rev=1778365272&amp;do=diff</link>
        <description>Tamwood Fork


Tamwood Fork is a trading community in the Southern Fallow Marches on the Castella River.  While in the past this strategic location has been held by the Elves, Dwarves, and the Asterian Empire, in its current incarnation it is largely independent.

Location

Tamwood Fork is located on the</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=thorbrand&amp;rev=1778365273&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>thorbrand</title>
        <link>https://furhold.site/doku.php?id=thorbrand&amp;rev=1778365273&amp;do=diff</link>
        <description>Name: Thorbrand

Race: Human

Age: 72

Residence: Newhaven

Thorbrand “The Wall”, “The Avalanche”, “Black Granite”, no family appellation.  Thorbrand doesn&#039;t discuss his background before he became a mercenary in the Asterian Empire, but he says his real life began when he decided the bounty on Erlich was worth a shot.  After a few days of chasing around town, he decided that the runaway thief and his highborn lady friend were clearly enjoying life more than he was, and joined up with them.  He&#039;…</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=thrall_s_gate_hall&amp;rev=1778365273&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>thrall_s_gate_hall</title>
        <link>https://furhold.site/doku.php?id=thrall_s_gate_hall&amp;rev=1778365273&amp;do=diff</link>
        <description>Thrall&#039;s Gate Hall



The eastern of the two largeEastwall Mountain Halls adjacent to the Asterian Empire. The Dwarves of Thrall&#039;s Gate have an ancient debt to the Empire that they don&#039;t discuss with outsiders, merely refer to. The iron of Thrall&#039;s Gate contains certain impurities we would attribute to Damascus Steel.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=tikume_plains&amp;rev=1778365274&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>tikume_plains</title>
        <link>https://furhold.site/doku.php?id=tikume_plains&amp;rev=1778365274&amp;do=diff</link>
        <description>Tikume Plains

A largely flat open grassland stretching north from the Anyube River region towards the arctic tundra, wedged between the cliffs surrounding the Crestfallen Sea and Lallybroch.  Think Alberta.

Ecology

The wildlife here leans heavily towards large shaggy mammals that can survive the harsh winters.  Bison, mammoths, wild wargs, and other fun ice-age beasts.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=time_calendar&amp;rev=1783812642&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-07-11T23:30:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>time_calendar</title>
        <link>https://furhold.site/doku.php?id=time_calendar&amp;rev=1783812642&amp;do=diff</link>
        <description>[IE 1263,  Berryripe, Second Midgar, White Moon waning crescent, Red Moon full, Shining Moon sixty-third day (well past Full Dark to early morning). ]

Year

The Lunistria calendar is 384 days long, or twelve lunar months as marked by the White Moon.  The year begins on the Spring Equinox.  At the time of this campaign, celestial mechanics are still regular enough that leap days are unnecessary.  (And if that</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=toadwort&amp;rev=1778365275&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>toadwort</title>
        <link>https://furhold.site/doku.php?id=toadwort&amp;rev=1778365275&amp;do=diff</link>
        <description>Toadwort

Name: Toadwort

Race: Common Troll

Age: unknown

Residence: Digglett&#039;s Bluff

Toadwort is a full blooded troll who happens to also suffer from dwarfism: normal trolls are eight to nine feet tall, he isn&#039;t quite four feet in height.  He isn&#039;t quite as strong as his kin (while he can lift a cow, he doesn&#039;t have the leverage to go anywhere with it), though he shares their durability and regenerative talents.  His most prominent features are his prominent ears, large enough to add to his …</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=tower_of_serrin&amp;rev=1778365276&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>tower_of_serrin</title>
        <link>https://furhold.site/doku.php?id=tower_of_serrin&amp;rev=1778365276&amp;do=diff</link>
        <description>Tower of Serrin

The Tower of Serrin is a community in the Fallow Marches in the vicinity of Fort Sinister. Most of the community dwells in a thirty-story theatrical tower similar to the Spire of Mirabel.  There are a number of ground-level structures surrounding the spire, serving those activities that need direct access to water, fuel, or livestock.  The automatic performance of</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=training_in_the_tower&amp;rev=1778365276&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>training_in_the_tower</title>
        <link>https://furhold.site/doku.php?id=training_in_the_tower&amp;rev=1778365276&amp;do=diff</link>
        <description>Training In The Tower

Garlick Woodsborn smiled to himself as he followed his trio of trainees down the long staircase towards the base of the Spire of Mirabel.  Technically, he was supposed to be guarding the rear, but after this afternoon, there wasn&#039;t anything above them more dangerous than a few songbirds.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=troels_sheet&amp;rev=1785022943&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-07-25T23:42:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>troels_sheet</title>
        <link>https://furhold.site/doku.php?id=troels_sheet&amp;rev=1785022943&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=true_goblins&amp;rev=1778365277&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>true_goblins</title>
        <link>https://furhold.site/doku.php?id=true_goblins&amp;rev=1778365277&amp;do=diff</link>
        <description>True Goblins

Literally the earliest goblin race on record, and almost entirely unheard of as a result of Spontaneous Goblinism.  Lean, greenish tinted skin, pointy ears, with slightly oversized heads and little to no hair.  The defining characteristic of True Goblins is wit.  Figuring your way out of a situation with available data, get a Goblin.  Coming up with an off the wall, seemingly unrelated solution that is still an answer, get a Human.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=tyving&amp;rev=1778365278&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>tyving</title>
        <link>https://furhold.site/doku.php?id=tyving&amp;rev=1778365278&amp;do=diff</link>
        <description>Tyving



Overview

Tyving is the last, large city on the Trade Road headed north into the Lost territories, Fallow Marches, and lands North.  Until two generations ago, it was not actually the de-facto border of the Asterian Empire, but ended up that way when Goldenrod County was abandoned.  It is the seat of power for both</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=u&amp;rev=1778365278&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>u</title>
        <link>https://furhold.site/doku.php?id=u&amp;rev=1778365278&amp;do=diff</link>
        <description>Ungoliant: General term of Elven origin referring to any spider larger than a Halveling or a good sized dog.  Once they get to the size of a Faun, they invariably start hunting people, and ones the size of small houses start to talk to their victims.  The tale of</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=underdark&amp;rev=1778365279&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>underdark</title>
        <link>https://furhold.site/doku.php?id=underdark&amp;rev=1778365279&amp;do=diff</link>
        <description>Underdark

“The Underdark” is the general term used to describe the vast array of tunnels and caverns that run beneath Lunistria.  This network is so large and complicated that a modern geologist would seriously wonder why the surface world hasn&#039;t collapsed by several hundred meters.  The most accepted explanation is that the Tunnel God was very busy early on while his brothers and sisters were distracted by all the consternation the birth of the Jungle god kicked up.  In any case, it is entirel…</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=ursul_sheet&amp;rev=1785023309&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-07-25T23:48:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ursul_sheet</title>
        <link>https://furhold.site/doku.php?id=ursul_sheet&amp;rev=1785023309&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=uruks&amp;rev=1778365280&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>uruks</title>
        <link>https://furhold.site/doku.php?id=uruks&amp;rev=1778365280&amp;do=diff</link>
        <description>Common Racial Package Items

	* Cast Iron Stomach (3)
	* Constitution +3 (6)
	* Survival +1 (2)
	* +1 with group based skills (Only w/ other Uruks -1) (2)</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=v&amp;rev=1778365281&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>v</title>
        <link>https://furhold.site/doku.php?id=v&amp;rev=1778365281&amp;do=diff</link>
        <description>Vampire: The undead incarnation of Pride.  The vampire refuses to accept that death could have happened to them, and continues on by stealing life from the living.  When a vampire sucks your blood, it isn&#039;t really what he is taking: he&#039;s feeding upon your remaining</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=va_retha_sheet&amp;rev=1785022830&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-07-25T23:40:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>va_retha_sheet</title>
        <link>https://furhold.site/doku.php?id=va_retha_sheet&amp;rev=1785022830&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=vaedra_t_leetah&amp;rev=1778365281&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>vaedra_t_leetah</title>
        <link>https://furhold.site/doku.php?id=vaedra_t_leetah&amp;rev=1778365281&amp;do=diff</link>
        <description>Name: Vaedra t&#039;Leetah

Race: Elf (House Glamourous bloodline)

Age: Over 250, probably.

Residence: Mourning Star Inn, Fort Sinister

Little is known about Lady Vaedra before she came to Fort Sinister.  What is known is that when she arrived, in IE 1058, she made a very compelling case to the Governor of that generation for her ownership of the building that would become the Mourning Star Inn, and paid a hefty sum to the current residents to prevent any ill-will.  within a year, the Glamourous-s…</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=vale_of_hungers&amp;rev=1778365282&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>vale_of_hungers</title>
        <link>https://furhold.site/doku.php?id=vale_of_hungers&amp;rev=1778365282&amp;do=diff</link>
        <description>The Vale of Hungers is a county sized meteor crater in the Empire of the Fang that is also the last Holy Site for the god of Predators.  Life is just that extra bit more vicious and primal in here.  The Imperial Guard hosts training expeditions here, usually with less than a ten percent fatality rate.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=vale_of_last_slumbers&amp;rev=1778365282&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>vale_of_last_slumbers</title>
        <link>https://furhold.site/doku.php?id=vale_of_last_slumbers&amp;rev=1778365282&amp;do=diff</link>
        <description>Vale of Last Slumbers

Rumored to exist somewhere deep in the Jotunheim Mountains, the Vale of last Slumbers is purported to be the resting place of several of the Greater Dragons known to have perished in the Degenerate Era.  Legend tells of a mysterious guardian, and of the overwhelming presence of the dragons&#039;</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=venya&amp;rev=1778365283&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>venya</title>
        <link>https://furhold.site/doku.php?id=venya&amp;rev=1778365283&amp;do=diff</link>
        <description>Name: Venya

Race: Gnoll

Age: 26

Residence: Lake of Dreams</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=verdante&amp;rev=1778365284&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>verdante</title>
        <link>https://furhold.site/doku.php?id=verdante&amp;rev=1778365284&amp;do=diff</link>
        <description>Verdante

Overview

A small kingdom in the [north-eastern asteria|Lost Territories]], occupying over eighty miles of the fertile Verd river valley, and a good stretch of the adjacent Camwood forest.  This includes a somewhat ambitious extension to the Old Trade Road, and the town of</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=w&amp;rev=1778365284&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>w</title>
        <link>https://furhold.site/doku.php?id=w&amp;rev=1778365284&amp;do=diff</link>
        <description>Warg, Wild: pack-hunting canines the size of cows.  Highly intelligent, most wild wargs are NOT sentient: if you encounter one that can talk, assume it was raised in civilization, and has deliberately “gone native”.  To date, no one has managed to elevate an adult wild warg from</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=wall_of_han&amp;rev=1778365285&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wall_of_han</title>
        <link>https://furhold.site/doku.php?id=wall_of_han&amp;rev=1778365285&amp;do=diff</link>
        <description>Wall of Han

One of the great architectural marvels of the western world the Wall stretches two hundred miles from the Altun Shan Mountains to the Kunlun Mountains, a precise 144 feet high, and hosting exactly one Gate to connect the Uruk mandarinate to the Near Steppes.  Completed in IE 215, the Wall has largely</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=watchweyer&amp;rev=1778365286&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>watchweyer</title>
        <link>https://furhold.site/doku.php?id=watchweyer&amp;rev=1778365286&amp;do=diff</link>
        <description>Moved to Watchweyr</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=watchweyr&amp;rev=1778365286&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>watchweyr</title>
        <link>https://furhold.site/doku.php?id=watchweyr&amp;rev=1778365286&amp;do=diff</link>
        <description>Watchweyr

An ancient Royal Elven watchtower, thirty stories high, set atop a 30m hill, near the south southwestern shore of the Lake of Dreams.  Today, only the tower and the inner wall of the surrounding fortifications remain.  A quarter mile away, on the Lake’s shore, crumbled remnants of a supporting village can be found.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=whisper_shard&amp;rev=1778365287&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>whisper_shard</title>
        <link>https://furhold.site/doku.php?id=whisper_shard&amp;rev=1778365287&amp;do=diff</link>
        <description>Whisper Shard

Physically, a foot-long crystal that would not look out of place in the control console of the Fortress of Solitude.  Fundamentally, a chard is an infinitesimal yet palpable fragment of the Will of a major, named, Elemental spirit.  Frequently one of the Terrestrials or Celestials, but not always.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=whitehole&amp;rev=1778365287&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>whitehole</title>
        <link>https://furhold.site/doku.php?id=whitehole&amp;rev=1778365287&amp;do=diff</link>
        <description>Whitehole

Whitehole is a small village about one day&#039;s travel east of the city of Tyving.  With a population of 120, the village supports itself primarily through it&#039;s limestone quarry.  The population is entirely human.

The most significant feature of the village is the</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=wil_sheet&amp;rev=1785023342&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-07-25T23:49:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wil_sheet</title>
        <link>https://furhold.site/doku.php?id=wil_sheet&amp;rev=1785023342&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=witchfel&amp;rev=1778365288&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>witchfel</title>
        <link>https://furhold.site/doku.php?id=witchfel&amp;rev=1778365288&amp;do=diff</link>
        <description>Witchfel

Witchfel is an independent power in the Lost Territories, located on the southern edge of the Camwood west of the Castella River.  Witchfel is led by Nymenche, the great elemental spirit of Lake Aloches, though she depends on her ministers for most governing functions.  Most of the populace has some rudimentary ability to perceive spirits in some way, and nearly one in three can perform spirit based magics.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=wolven&amp;rev=1778365289&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wolven</title>
        <link>https://furhold.site/doku.php?id=wolven&amp;rev=1778365289&amp;do=diff</link>
        <description>Wolven

Wolven are large (7&#039; +/-) anthropomorphic wolves; legends say they originated in the lands north of the Ebon Gulf, but they&#039;ve spread pretty much everywhere since the gods created them.  Wolven dominated societies tend to be strength hierarchies, valuing physical power regardless of gender.  Wolven aren&#039;t as immediately intimidating as</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=woodbilly&amp;rev=1778365289&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>woodbilly</title>
        <link>https://furhold.site/doku.php?id=woodbilly&amp;rev=1778365289&amp;do=diff</link>
        <description>Woodbilly


Woodbilly is a settlement in the Fallow Marches on the Old Trade Road situated on the east bank of the Castella River.  It is placed thirty miles downstream of Tamwood Fork, and ten upstream of the Minotaur village of Lower Gort.

History

Woodbilly was founded about two hundred and twenty years ago by several large families fleeing some sort of persecution at the hands of one of the numerous branches of the noble</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=woodhurst&amp;rev=1778365290&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>woodhurst</title>
        <link>https://furhold.site/doku.php?id=woodhurst&amp;rev=1778365290&amp;do=diff</link>
        <description>Woodhurst

“They don&#039;t cotton to strangers in Woodhurst.”

Overview

Woodhurst is a small town (pop. 213) located ~15 miles north of Woodsdrop and ~12 miles west of Digglett&#039;s Bluff.  Woodhurst is fully independent, and predated the Blackstone Freeholding&#039;s foundation by at least a century.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=woodsdrop&amp;rev=1778365291&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>woodsdrop</title>
        <link>https://furhold.site/doku.php?id=woodsdrop&amp;rev=1778365291&amp;do=diff</link>
        <description>Woodsdrop



Overview

A large village in the Blackstone Freeholding region of the Fallow Marches.  The village&#039;s establishment on the east branch of the Old Trade Road has doomed the slightly shorter west branch to disuse: Woodsdrop is only two days from its neighbors to the north and south, while there are no settlements along the other path.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=woodshade&amp;rev=1778365291&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>woodshade</title>
        <link>https://furhold.site/doku.php?id=woodshade&amp;rev=1778365291&amp;do=diff</link>
        <description>Woodshade

Woodshade is the capital town of Witchfel, locates at the southern end of Lake Aloches where Spritesong River emerges, leading to the Castella River.  The town is dominated by a massive, spiritually active, tree on the east side, which has the palace and most government buildings integrated into it in some way.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=x&amp;rev=1778365292&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>x</title>
        <link>https://furhold.site/doku.php?id=x&amp;rev=1778365292&amp;do=diff</link>
        <description>Xyzzyn: (Also Zyzzen) Tiny anthro dragons the size of action figures.  Individually largely harmless to people, and make excellent pets and familiars: their bite is mildly hallucinogenic.  A swarm of Xyzzyn has a hive intelligence that grows with numbers, achieving sentience around 200.  Tales tell of a swarm of a thousand that now rules one of the Uruk Mandarinate&#039;s abandoned jungle provinces like a god.  Tales also say a Xyzzyn</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=xu%C7%8Enze&amp;rev=1778365292&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>xuǎnze</title>
        <link>https://furhold.site/doku.php?id=xu%C7%8Enze&amp;rev=1778365292&amp;do=diff</link>
        <description>Overview

Xuǎnzé is the youngest of the communities in Blackstone Freeholding, having been founded fifteen years ago when the extended Sheng family emigrated from the Uruk Mandarinate.  It is the only community to have an entirely brick (dwarfpour) wall, and no hints of Elven architecture within.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=y&amp;rev=1778365293&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>y</title>
        <link>https://furhold.site/doku.php?id=y&amp;rev=1778365293&amp;do=diff</link>
        <description>Yam Fiend: a low-level monster that resembles a sprouting root vegetable with a angry face.  It is not entirely clear where yam fiends come from, but they can be found in most temperate regions, and will aggro any person or domestic animal they encounter.  Their leaves are a useful component in basic Cure potions.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>yamato_shogunate</title>
        <link>https://furhold.site/doku.php?id=yamato_shogunate&amp;rev=1778365293&amp;do=diff</link>
        <description>Yamato Shogunate



Overview

Placeholder text.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=ymps&amp;rev=1778365294&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ymps</title>
        <link>https://furhold.site/doku.php?id=ymps&amp;rev=1778365294&amp;do=diff</link>
        <description>Ymps

Ymps are a goblin race averaging between four and five feet in height, with light blue skin, red to brown toned hair, short pointed horns high on their foreheads, long thin tails, and splayed three-toed digigrade feet. While visually Ymps would appear to be analogous to D&amp;D Tieflings, they do not have any demonic heritage.  Most are native to desert regions, and are known for their resilience in harsh conditions, and their steadfootedness in rough terrain.</description>
    </item>
    <item rdf:about="https://furhold.site/doku.php?id=z&amp;rev=1778365294&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>z</title>
        <link>https://furhold.site/doku.php?id=z&amp;rev=1778365294&amp;do=diff</link>
        <description>Zeoreimer: Originally, a suit of Yamato Ō-yoroi armor that was possessed by multiple spirits of the owner&#039;s victims whose individual wills were insufficient to rise as a Revenant.  The zeoreimer then goes off to try to kill the culprit, their family and clan, and then loses focus and just murders anyone it encounters.  Today the phenomenon has spread throughout the civilized world.</description>
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    <item rdf:about="https://furhold.site/doku.php?id=zelda_zecour&amp;rev=1778365295&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-09T22:21:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>zelda_zecour</title>
        <link>https://furhold.site/doku.php?id=zelda_zecour&amp;rev=1778365295&amp;do=diff</link>
        <description>Name: Zelda Zecour

Race: Half-Elf (Drowe parentage)

Age: 67

Residence: Newhaven


Zelda was born from the union of a Dark Elf adventurer and a Hazad human herbalist; she has many pleasant memories of her mother, and refused to discus her sire.  She had a reasonably uneventful career as an assistant shopkeeper in one of the southern Caliphate cities, where she gained the respect and friendship of the Blackstone Company.</description>
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