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Session Date Title XP(85) Summary
Bo2Ch06
Part 3
2025/11/09 The Rod and the Stave 2 The caravan continues south, finally reaching Tyving (the Cincinnati of Asterian cities). After settling down in your inn, Alina heads off to get payment funds for your party, and a visit is made to the Mercenaries Guild to turn in quest competion documents. Future routing is discussed.
Bo2Ch06
Part 2
2025/10/26 The Rod and the Stave 0 The very creepy reptiles turn out to be joannas, person-sized monitor lizards with an inherent Necromantic trait. Their fear aura does not seem to affect the party, and sufficient ranged fire end their threat.
Bo2Ch06
Part 1
2025/10/12 The Rod and the Stave 0 The party heads south, and at the village of Imperial Reach, encounters and shares notes with the mercenary band Salmon Banner. Is warned about Yellow Blade Grass, and Isabel the Tower Mimic. Moving on, they set up camp in the wilds, taking advantage of Ursul's Hill Form. In the very late watches, they are approached by a pack of very creepy reptiles.
B02Ch05
Part 5
2025/09/28 The Long and the Short of IT 4 After de-petrifying and re-limbing poor Jellybean, the team returns to town, and reports the situation at the Grimspire to the Mercenaries Guild. Afterwards, they return to the inn, receive physical and Memory payment. Apparently nariko's brother got himself seduced by the Youkai to prevent their father from unsealing the Shoushougun Blade of Masaki Tenchi, thus preventing an anti-demon crusade.
B02Ch05\\Part 3 2025/09/14 The Long and the Short of IT 0 The party sallies forth to retrieve the petrified raven Jellybean. Apparently he was beset by a young Basiliskos Serpent, which has grown larger and meaner in the past two decades. The team chooses discretion, and evacuates the Grimspire, leaving Hydris to deal with Too Much Snake.
B02Ch05
Part 2
2025/08/31 The Long and the Short of IT 0 The caravan arrives in King's Landing, and settles in for the planned expert upkeep on the beasts and wagons. Given a half day of free time, they see the sights, shop, and have a pleasant dinner. Returning to the inn, they meet and are hired for a short side quest by Isa, a Greater Raven.
B02Ch05
Part 1
2025/07/20 The Long and the Short of IT 0 The party enjoys the Jam festival in Rundorig, then blows through the tedious Halveling territory of Paratalle as quickly as possibe. This is followed by an exciting chase scene involving Spectral Wolves before reaching the village of Tallfellow in Kingsfall.
B02Ch04
Part 6
2025/06/22 Tales of the Open Road 6 The battle against the Black Swanmai continues! After a shaky start, things start going the party's way after their foe's mouth is bound shut, and Alina is released form the binding circle. In the end, the Swanmai is bug-zappered on the mana-collection circle.
B02Ch04
Part 5
2025/06/08 Tales of the Open Road 0 The party charges to the rescue of the kidnapped Alina! After defeating the elemental spirits guarding the long abandoned Imperial Baths, they face down the Black Swanmai, who appears less diabolical and more petulant in nature.
B02Ch04
Part 4
2025/05/11 Tales of the Open Road 0 The caravan heads south once more, and ends up over-nighting in the barony of Rundorig. Known for having lost the old castle to Slathis and Underth, there is a receptive market for demi-wyrm meat, and the ballad of Poro Porone. The team makes a late-night sortie to the abandoned mineral springs, ony returning when the inn is attacked by a Black Swanmai, who maims Lao and kidnaps Alina.
B02Ch04
Part 3
2025/04/27 Tales of the Open Road 0 The party enters Riverseat, and finds the local adventurer's tavern to collect history on Poro Porone and her wyrm-hunting antics. They also discover habenero seassonings, and Nariko makes friends with Lady Guard-Captain Clarissa.
B02Ch04
Part 2
2025/04/13 Tales of the Open Road 0 Suitably annoyed by the noble's antics (and application of Fireball as a road clearing measure) the party shuts down the chase scene, and makes friends with the local guards.
B02Ch04
Part 1
2025/03/16 Tales of the Open Road 0 Time to leave Bois Seat! Most of the trip to Riverseat is uneventful, until the party meets Poro Porone, Champion of the Pugilist, and helps her reel in the (deceased) demi-Wyrm Underth. Suitably rewarded, the caravan progresses to town, where it encounters some bickering nobles engaged in a Chase Scene.
B02Ch03
Part 4
2025/03/02 Just An Old Fashioned Quest Trope 4 Boss battle time! The missing guard corporal is in the lair of the wraith of the Slaver Overseer, and his Greater Zombie… Troll? Snarky dialog, mayhem, and looting ensue. Time to head topside!
B02Ch03
Part 3
2025/02/16 Just An Old Fashioned Quest Trope 0 Pushing on, the party finally encounters more armor golems, and discovers the missing party in the Slave Pits of the Undercity. Unfortunately, they're missing a guard corporal who was taken elsewhere.
B02Ch03
Part 2
2025/02/02 Just An Old Fashioned Quest Trope 0 The party descends into the secret passages beneath the city, apparently home to the Gilt-Shackle Society of slavers over two hundred years ago. (Today, attercops). The session ends with the party safely containing the wraiths of the slaver's abandoned victims.
B02Ch03\\Part 1 2025/01/19 Just An Old Fashioned Quest Trope 0 A new day, the town is sealed, and the party is commissioned by the Count's Guard to help sweep for Morgul Victims. They instead discover a secret passage and one of several golems that have absconded with a different Morgul Search party.
B02Ch02
Part 3
2025/01/05 Bois Night Out 3 The party , with the assistance of guest adventuring party, Thundering Charge, battles the Morgul. The elf is saved, and now they have a cursed sword and a mystery on their hands: how many other elves did the nightmare beast stab?
B02Ch02
Part 2
2024/12/15 Bois Night Out 0 The party travels to Bois Seat, the capital of the realm through which they are traveling. Nariko meets up with a Sorcerer's League recruiter who is familiar with the fate of her youngest sister, Tsubaki. They also encounter an extremely infuriating elf. Sometime after midnight, the elf distubs their sleep by getting publicly stabbed in the chest by a Morgul.
B02Ch02
Part 1
2024/12/01 Bois Night Out 0 The caravan finally emerges from the Fallow Marches and emerges into civilized lands. They share information with the residents of Forest Gate in Bois County, and become concerned about a local plague or curse.
B02Ch01
Part 5
2024/11/17 The Road More Traveled
(Pants are not enough.)
3 Woken from a sound slumber, the party defends the village of Woodbilly from a cursed-shackle wearing Crystal Deer. Victory is had, but the Inn, Temple, and walls will need repairs.
B02Ch01
Part 4
2024/10/20 The Road More Traveled: PANTS! 0 The caravan leaves on Godsday on the basis that the next village, Woodbilly, has beeter food and animal care. Unfortunately, it also has an attacking giant Crystal Deer.
B02Ch01
Part 3
2024/10/06 The Road More Traveled 0 The caravan arrives at Tamwood Fork, and offloads their prisoners. News is shared with and by the Mercenary's Guild factor.
B02Ch01
Part 2
2024/09/22 The Road More Traveled 3 Battle! The caravan is waylaid by a bandit group led by a bard of some sort, and supported by two hot groupies and a Nogrog necromancer. While superior, the Angbor skeletons fare poorly against sleet and cheese.
B02Ch01
Part 1
2024/09/08 The Road More Traveled 0 After eight days of Solstice Festival in Fort Sinister, Skye chooses to remain, Trixy joins the group as part of her journey south, and the party is hired on by Li-Song Alina, an Uruk merchant heading south quickly in hopes of eking out some profit from this whole “Elfland is sealed” situation.
B01Ch11
Part 5
2024/08/25 Ronfaure, Finally 5 The party collapsed Hill of Arsoth, and excavates the swords of Amron Glamour: Gull-Wing and Swansong. In a fit of caution, they continue excavating and find the still living heart of the plant drake, and proceed to finish it off with prejudice (and fire).
B01Ch11
Part 4
2024/08/11 Ronfaure, Finally 0 The party secures useful salvage from the Ronfaure ruins, including a considerable volume of 600 year old wine and a few pinhole Shadow-Mouths. The decision is made to head to the Hill of Arsoth for Skye's inheritance, Amron's swords.
B01Ch11
Part 3
2024/07/28 Ronfaure, Finally 0 The party explores Ronfaure Manor and grounds. After some acrobatic hijinx, they find the last resting place of Skyes great-grandfather, Amron Glamour, and his guardian security illusion.
B01Ch11
Part 2
2024/07/14 Ronfaure, Finally 0 The party encounters one of the Kobiyashis there were asked to hunt down, being actively recruited by an old man who turns out to be Belkwynith Stormcrow, Greater Dragon of Time, Demigod of Meddling. The turn over Moe the Shoushou demon ring to Belkwynith in hopes he'll resolve that dangling plotline quicker. A few days later, the group reaches the ruins of Ronfaure Manor.
B01Ch11
Part 1
2024/05/12 Ronfaure, Finally 0 After debriefing with the Fort Sinister town council, and reconnecting with the local mercenaries, the party heads out. They make a side trip to the Longfalls to settle adispute between feuding tribes of Water Spirits, and to recruit the Water Hound “Hydris” to Va'retha's entourage.
B01Ch10
Part 2
2024/04/28 Midnight Mass 2 The group decides to distract the Huorn, and reconnect the abandoned temple to the outside world without damaging the shrine of Purity. A new path is laid, balance restored, and they finally get a good night's sleep. Upon returning to Fort Sinister, they report to naiadine the cherry tree spirit.
B01Ch10
Part 1
2024/04/14 Midnight Mass 0 While returning to Fort Sinister, the party discovers an abandoned Temple of Passion, a shrine of Purity, and a rather upset giant bleeding heart shrub turned Huorn in need of attention.
B01Ch09
Part 3c
2024/03/17 A Shining Light Shows Many Paths 17 Battle ensues! Killing cultists isn't that hard. Killing one who has auto-ressurected as a Lich is. Rasgrid invokes Aphoroth about the time the Lich is going down, and things are abruptly resolved. The party Levels Up.
B01Ch09
Part 3b
2024/03/03 A Shining Light Shows Many Paths 0 The party tracks what they believe to be the Cult of the Flayed God to their base, an abandoned dwarven border fort. They work their way inside as intimidatingly as possible, dispatching one cultist and some Blade Cyclones as they go. They find the rest of the cultists working on an escape at the bottom of the garden/residential cavern beneath the fort.
B01Ch09
Part 3a
2024/02/18 A Shining Light Shows Many Paths 0 Three days on the road brings the party to Limloch. No life in the villages, save for giant ravens. The servants of the Raven Queen share what they know, in accordance with their deal with Aphoroth. The ritual site of the perpetrators is discovered, and a trail.
B01Ch09
Part 2
2024/01/21 A Shining Light Shows Many Paths 0 The party gets leads on Skye's quest to find the old family seat of Ronfaure manor, and pointers from the Merc Guildmaster on the route. Special guest appearance by Divine Aphoroth, who gives the group a Quest to find out what happened to the village of Limloch.
B01Ch09
Part 1
2024/01/07 A Shining Light Shows Many Paths 0 Now that things have calmed down, the party sells loot, and then shops. Socializing with townies occurs. Rasgrid finds another Spellshard, Skye gets a resupply of family whiskey.
B01Ch08
Part 3b
2023/11/26 Divine Dissonance 3 The battle against the forces of Despair concludes, with a dead priest, and dissasociated Servitor, and the late arrival of a Servitor of Autumn.
B01Ch08
Part 3a
2023/11/26 Divine Dissonance 0 The group rallies to the defense of the Temple, under attack by a priest of Ourshan, God of Despair. The PCs decide to take action. A Divine Servitor of Despair does likewise.
B01Ch08
Part 2
2023/11/12 Divine Dissonance 0 Godsday activities continue, with most of the party participating in traditional public service activities (and traditional potlucks). Evening dinner at the Mace & Eye is interrupted when the inn is laid seige to by a pack of Cuin Annun. Defeating the pack allows the party (and allies nico and Wenceslaus) to realize the Temple is under attack.
B01Ch08
Part 1
2023/10/22 Divine Dissonance 0 The party enjoys a typical Godsday with Temple worship and making new friends. rasgrid reports to Priestess Bora, Nariko tracks down the samurai Echigo, and Skye discovers eight cousins/nieces, dscended from the Duke Leetah side of the family.
B01Ch07
Part 4
2023/10/08 Shrouded Paths 4 The journey to Fort Sinister concludes, delivering the former prisoners to the town guard. Nariko's potential contacts are sighted, and the party settles into the Mace & Eye tavern for the night.
B01Ch07
Part 3
2023/09/17 Shrouded Paths 0 The party escorts the liberated prisoners west away from the Duskenvales, and overnight's at Lynne's Hall, a hunting lodge and trading base for the local hunters and trappers. Skye gathers some local Glamourous era lore, and nariko gets a couple of leads on knowledgeable ronin she might find in the town of Fort Sinister. Shopping happens.
B01Ch07
Part 2
2023/08/13 Shrouded Paths 0 The journey south is complicated by the fact that avoiding the accursed Duskenvale is harder than expected, particularly after discovering the trail of nefarious individuals dragging unwilling victims towards the place! A quick rescue attempt is successful, and the surviving six prisoners are removed from peril.
B01Ch07
Part 1
2023/08/13 Shrouded Paths 0 The group journeys south towards either the 11th Watchweyr, or at least the Royal Road leading to it. (Some debate on subject of fighting wyverns). They encounter a gnollish priest of Retemed who is performing the adulthood trial fro a half dozen youths of clan White Crow. Information is shared at the victory drinking party.
B01Ch06
Part 4b
2023/07/09 The Warming Road: Spatial Anomoalies 2 The battle begins! The party chooses to steal/destroy Gerard's cloak, rather than try to trounce him outright, and is successful. Gerard passes peacefully into Redemption, leaving his sword behind. Also an eclectic collection of loot, curated by the Shoushou demon Moe.
B01Ch06
Part 4
2023/07/09 The Warming Road: Spatial Anomoalies 0 The party delves deeper into the Monument (Gnosisbloch), and discovers Gerard Fess, an undead Death Knight Commander, and Mourence (Moe) the Shoushou demon signet ring. Gerard is an amiable host, and asks that the group defeat him so as to allow him to Move On, and not turn into a horrific monster over time.
B01Ch06
Part 3
2023/06/25 The Warming Road: Spatial Anomalies 0 The party arrives at the 10th Watchweyr, and discovers an abandoned Asterian village at its base, apparently dating back only a couple generations. There is also a strange cubical Monument, within which directions become peculiar, and occult research was once conducted.
B01Ch06
Part 2
2023/06/11 The Warming Road 2 The party encounters an old Elven military road leading in the direction of the 10th Watchweyr. They also find an abandoned village surrounded by Abyss Worms, and apparently being used to farm parasitic zombies. The infestation is cleared, and the village rendered useless to the farmers, but questions remain.
B01Ch06
Part 1
2023/05/21 The Warming Road 0 The party discusses the ramifications of their guided dream journeys, and heads south in search of the abandoned home of Skye's grandfather. Va'retha poke-balls an Earth spirit.
B01Ch05
Epilogue
2023/05/07 Slumbering Motivations 0 The party returns to the monastery, and restores the Whisper Shard of Diabolos to its rightful place, triggering a dram-conversation with the Primal. Library research time begins, and dreamtime activities chosen.
B01Ch05
Part 3
2023/04/23 Slumbering Motivations 3 Delving deeper into the Halls of Memory, the party catches up with the thief, and his entourage: a pair of Beniryas, and some Floating Eyes. Victory is achieved, but now they have one too many Whisper Shards.
B01Ch05
Part 2
2023/04/16 Slumbering Motivations 0 The party overnights in Eorl's Point, then journeys to the Halls of Memory. exploring within, they conclude the thief is Not Alone.
B01Ch05
Part 1b
2023/04/09 Slumbering Motivations 0 The monks of dream convince the party to retrieve the stolen Whisper Shard of Diabolos from the Halls of memory. (short session)
B01Ch05
Part 1
2023/03/26 Slumbering Motivations 0 The party returns to Garv's Wharf, much celebration happens. The following day they haul their prisoners to Eorl's Point, and encounter a morose Monk.
B01Ch04
Part 8b
2023/03/12 The Magnificent Six 6 The battle continues! Cloven falls largely due to a tragic failure in costume planning, and the survivors of Clan Death Goat flee into the wilderness.
B01Ch04
Part 8
2023/03/05 The Magnificent Six 0 The party begins their dawn assault upon the bandit camp! Lots of goblins, and more spellcasters than advertised. To Be Continued…
B01Ch04
Part 7
2023/02/19 The Magnificent Six 0 The party tracks down the base of the bandit group, steals their boats, learns about their assets, and plans a dawn assault from the Watchweyr.
B01Ch04
Part 6b
2023/02/05 The Magnificent Six 0 The bandits are delivered to proer authorities up at Eorl's Point, and an expedition is begun to find their base, and their mysterious leader, “Cloven”…
B01Ch04
Part 6
2023/01/22 The Magnificent Six 0 The village of Garv's Wharf is visited by a single boat of bandits, apparently on a mission to collect involuntary labor. The bandits are defeated soundly.
B01Ch04
Part 5
2023/01/08 The Magnificent Six 0 The party scouts out the area around Garv's Wharf at night, crossing off a number of areas where the bandits aren't, but not finding recent evidence of them.
B01Ch04
Part 4
2022/12/18 The Magnificent Six 0 Dawn comes, the party returns the dead child to the villagers, and moves on. After several days of travel & Bomb fighting, they overnight with a nice couple in a B&B mimic. The next day, they arrive at Garv's Wharf.
B01Ch04
Part 3
2022/11/06 The Magnificent Six 3 The party sets about investigating the Murder Most Foul. The trail leads to the Dowager Princess' Tower, where Nariko becomes be-spelled by the call of a Mora, a servant of the Goddess of Perfidy. Battle ensues, and the creature is driven from this plane.
B01Ch04
Part 2
2022/11/06 The Magnificent Six 0 The party sets forth toward the Lake of dreams. After a lunch in Echad-Lum, they encounter the remains of a brutally slain Hexbear. As they approach Minas Annatar, an unnatural storm springs up, triggering the illusory memories of the palace. Some of those memories invite the party to investigate a Murder Most Foul.
B01Ch04
Part 1
2022/10/09 The Magnificent Six 0 After some downtime, training, and shopping in NewHaven, the group accepts a mission to assist the community of Garv's Wharf on the Lake of Dreams against bandits.
B01Ch03
Part 5
2022/09/25 Grandpear's Secrets 4 The Monoculous Queen joins the battle! Afterwards, a variety of trinkets are looted from her lair, and it is decided to leave the blessed statue of the God of Chance alone. Without a safe way to proceed, the party returns to town.
B01Ch03
Part 4
2022/09/11 Grandpear's Secrets 0 The expedition continues. The party encounters a strange (immobile) psychic crystal, and is attacked by a pack of Monoculi. Rasgrid finds a magic axe.
B01Ch03
Part 3
2022/08/28 Grandpear's Secrets 0 Continuing their expploration, the party finds a vault, a kitchen, and a room full of Flokati, aggressive enchanted carpets.
B01Ch03
Part 2
2022/08/14 Grandpear's Secrets 0 The group descends into the ruins beneath Grandpear's basement, and with some careful study, manages to find the utility access to a lower level.
B01Ch03
Part 1
2022/07/31 Grandpear's Secrets 0 The group returns to town, learns of the nature of the cursed manacle, and spends the weekend socializing with the locals. Come Greivese, they are dispatched to more thoroughly survey the newfound ruins beneath Grandpear's Basement.
B01Ch02
Part 2
2022/07/17 Welcome to NewHaven 4 The party is dispatched to the village of Digglett's Bluff to deal with an oversized Ochu that has chosen to bloom nearby and plunge everyone and everything into slumber. Upon defeat, it is revealed that the creature's strange behavior may have been driven by a cursed manacle found within its body.
B01Ch02
Part 1
2022/06/26 Welcome to NewHaven 0 The party sleeps in, gets paid, and socializes with local authority figures while getting their loot identified. Troels the Blue Kobold is introduced, and Sophie the Harpy arrives at the town gates, signalling an emergency.
B01Ch01
Part 2
2022/06/12 The Only Crew In The Sector 5 The party defeats animated furniture, a Mud Flan, and wins at Rock paper Scissors against a bear statue. The recruits are rescued. Loot: an enchanted crystal, and access to a Spring of the Myst
B01Ch01
Part 1
2022/06/05 The Only Crew In The Sector 0 The party is formed in Newhaven, sent to the Granpear's Basement to rescue a lost group of militia recruits. Under the basement they find an entirely separate ancient dungeon.
session_summaries.1763603870.txt.gz · Last modified: (external edit)

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